Super Mario 64 Render96ex-alpha

No Screenshot

Submit Screenshot

Refresh 11

1.) (HEAD -> master, origin/master, origin/HEAD) Make geo_process_level_of_detail endian-independent (#1049)
2.) Label oMoveFlags and slight cleanup. (#1046)
3.) Avoid UB in synthesis_resample_and_mix_reverb (#1048)
4.) Change some void * to correct type (#1047)
5.) Remove oPathedWaypointsS16 and convert all paths to Trajectory struct. (#1045)
6.) Mr Blizzard documentation, Tox Box Unks (#1042)
7.) Pipe input to textconv. (#1041)
8.) Remove erroneous long double casts from audiofile.cpp (#1039)
9.) Replace fixed dialogID in play_dialog_sound to DIALOG_COUNT (#1040)

Application Details:

Version: Refresh 11
License: Free to use and share
Votes: 0
Latest Rating: Platinum
Latest Wine Version Tested: 6.20-staging

Maintainers: About Maintainership

No maintainers. Volunteer today!

Free Download Fork of sm64ex. This is meant to be a fork where the team can upload their code. If you want to help sm64ex then go to their repo. If you want to help us out then message me on discord DorfDork#4516

Test Results

Old test results
The test results for this version are very old, and as such they may not represent the current state of Wine. Please consider submitting a new test report.
Selected Test Results

What works

All normal gameplay functions and menus. This version was decompiled and recompiled on Windows.

What does not


What was not tested

 Cheats were not tested. I did not test decompiling the vanilla Nintendo 64 ROM and and recompiling it. I anticipate this would work without problems as well.

Hardware tested


  • GPU: AMD
  • Driver: open source

Additional Comments

selected in Test Results table below
Operating systemTest dateWine versionInstalls?Runs?Used
CurrentLinux Mint 20 "Ulyana"Nov 10 20216.20-stagingN/A Yes NoPlatinumTitan91 

Known Bugs

Bug # Description Status Resolution Other apps affected

Show open bugs


Comments Disabled

Comments for this application have been disabled because there are no maintainers.