I was only able to get the game to launch via an alternate windows shell I used to use called litestep, I loaded a command line entry bar on a virtual desktop I set wine to run, and launched the game. Attempts to launch the game without a desktop shell resulted in a blank screen. I was able to save games, and even continue previous games I saved years ago, as well as view the art section. My midi folder for this title has become corrupt over the years so I got midi errors constantly, but this is no fault of wine's.
What does not
What was not tested
Full game completion, I don't have the time nor interest to run through the whole game, but maybe sometime when I do I'll update this entry to be more complete.
If I find a way to launch the game without extra steps such as using a windows shell I'll post the info here. :)
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Show||Ubuntu 13.10 "Saucy" amd64 (+ variants like Kubuntu)||Dec 13 2013||1.4.1||Yes||Yes||Bronze||an anonymous user|
|Show||Ubuntu 11.04 "Natty" i386 (+ variants like Kubuntu)||Aug 16 2011||1.3.26||Yes||Yes||Bronze||Athrun|
|Show||Slackware64 13.1||Nov 28 2010||1.3.8||N/A||Yes||Bronze||Ozan|
|Show||Ubuntu 10.04 "Lucid" amd64 (+ variants like Kubuntu)||Dec 09 2010||1.3.7||Yes||Yes||Bronze||Athrun|
|Show||Slackware64 13.1||May 31 2010||1.2-rc2||N/A||Yes||Bronze||Ozan|
This game works fine if you patch and build wine-1.3.7 with the "DIB Engine - Rebased on wine-1.3.7" patch found at Bug 421, in fact I played the whole game without issues.
In my case I built a custom wine 1.3.7 and launched this way:
WINEDIB=ON ~/wine-dib-1.3.7/bin/wine T_LOVE95.EXE
The game is fully functional, save/load work flawless, and not speed issues, there is only one but, after launching, game freezes for almost 7 minutes after the second splash screen, but after that time main menu is shown and the game is fully playable.
Couldn't get MIDI sound to work.