Need for Speed 4 High Stakes

This was the latest patch available. It mainly fixed online gaming.

Application Details:

Version: 4.50
License: Retail
Votes: 1
Latest Rating: Gold
Latest Wine Version Tested: 5.0-rc2

Maintainers: About Maintainership

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Test Results

Old test results
The test results you have selected are very old and may not represent the current state of Wine.
Selected Test Results

What works

All only if you configure wincfg to audio emulation and if you lauch the game with nice -n 19

What does not

I don't Know


What was not tested


Hardware tested


  • GPU:
  • Driver:

Additional Comments

selected in Test Results table below
Operating systemTest dateWine versionInstalls?Runs?Used
ShowArch Linux x86_64Dec 28 20195.0-rc2N/A Yes YesGoldGood Guy Danny 
ShowSlackware64 14.1Aug 26 20151.7.49Yes Yes NoGoldManoa 
ShowUbuntu 12.04 "Precise" i386 (+ variants like Kubuntu)May 12 20131.5.29Yes Yes NoGoldOliver Melle 
ShowDebian GNU/Linux 6.x "Squeeze"Apr 11 20121.4Yes Yes NoGoldAlex 
ShowUbuntu 8.04 "Hardy" i386 (+ variants like Kubuntu)Dec 26 20091.1.35Yes Yes NoGoldMarty Mcfly 

Known Bugs

Bug # Description Status Resolution Other apps affected
4066 Online Play Doesn't Work (DirectPlay) NEW View
7115 Need for Speed III installer fails in Win9X mode, reporting "Could not get 'HardWareKey' value" (active PnP device keys in 'HKEY_DYN_DATA\\Config Manager\\Enum' missing) STAGED View

Show all bugs

HowTo / Notes

Howto make Need For Speed High Stakes (NFS 4) work in WINE

Though wine progressed lately very well with the directx stuff, older games seems to be still a problem. And even on native Windows XP systems users seems to wish their old Win98 box back. Well, wine can handle win95, win98 without problems, the only issue remains are the graphics.
And this last thing will be solved with this howto. Back in the old good days were 3dfx was in the topposition of the graphics market they provided an API called "glide".
Game Developers used this API to provide stunning 3D Graphics for their games.
Wine itself don't have glide support builtin, but many freeware programs provide the same functionality for us. ;)

Note: As of wine 0.9.42 there is multithreaded d3d working in wine. So you don't need the wrapper anymore!

1.0 Installation

1.1 Open up winecfg and change "Windows Version:" from "Windows 2000" to "Windows 98". 1.2 Mount your Game CD 1.3 Run wine Setup.exe 1.4 Select Full Installation 1.5 If complete change back to "Windows 2000"

2.0 Downloads needed 2.1 Choose the NFS: HS SP (2.1A) Download Note: You can choose the EP package too. it includes some new tracks and cars. (There are better ones on the net, so I don't really advertise this) 2.1.1 Run the Patch and choose everything under "NFS HS Updates" except "Vista Fixes" which are untested

Note: You can safely ignore any errors. The 3dsetup won't run in wine, so don't waste your time!

3.0 Choosing the 3D Renderer You can now choose if you want d3d as your renderer or glide (through OpenGL.)

I have to say that I like the OpenGL approach more then the d3d one. It looks a bit nicer and is more stable for me. On the other hand many people had problems with it and it needs additional steps to set up.

4.0 D3D Approach

4.1 Save the following lines to a file, i.e. nfs_d3d.reg

[HKEY_LOCAL_MACHINE\Software\Electronic Arts\Need for Speed High Stakes] "3D Card"="NVidia TNT2" "3D Device Description"="NVIDIA RIVA TNT2" "D3D Device"=dword:00000001 "Group"="D3D" "Hardware Acceleration"=dword:00000001 "InstallPath"="c:\\Program Files\\Electronic Arts\\Need for Speed High Stakes" "Thrash Driver"="d3d" "Thrash Resolution"="1024x768" "Triple Buffer"=dword:00000000 "Version"="4.00"

4.2 Check if the installpath is right.
4.3 Run wine regedit nfs.reg
4.4 Go to your NFS: HS directory and overwrite the d3da.dll with the one from the folder 3dSetup.bak. (You must not use the DirectX 8 d3da.dll shipped with the downloaded Patch, it will look horrible!)
4.5 Run the Game!

5.0 Glide Wrapper Approach (Optional)

5.1 You can experiment with the settings, but I present you here mine:

Resolution "try HighRes" experimental - leave default if problems
Refresh rate "by app"
Mipmapping "force trilinear" or "generate mipmaps" experimental - leave default if problems
vertical sync

"always on"

Limit feature set "most fancy" experimental - leave default if problems
Thread policy "One thread for both"

Important! - change to something else if the game doesn't work

Additionally, please be sure to not set "Triple Buffer" on when using Glide!

5.2 Go to 3dSetup directory in your NFS directory an run Spot3DSetup.exe. If everything is right, the selected rendering device ought to be "Glide Device". In this case just hit OK and you're done.
5.3 Run the Game!

6.0 Troubleshooting 6.1 Error Msg: "Your Diskdrive has less than 1MB free"

Solution: Set the Compatibility for nfshs.exe in Winecfg to "Windows 98"

Note: This shouldnt be happen anymore with the StockPatch 2.1A and "Mercurys 1Mbyte error patch" selected.

6.2 In console: GLX BadMatch(bla)

Solution: Change your Nvidia drivers! 9742 has a bug. Use 9629 or 9755

6.3 You have just a black screen.

Solution #1: If it happens to you, that there is no sound after launching the game and starting a course will make your screen turn dark, please use this workaround:

  1. After starting the game, press Alt + Tab (with GNOME or KDE, other Desktop Environments or Window Managers might have other ways to do this) multiple times to change to another program. Your resolution will be horrible wrong, but this is OK.
  2. Change back to your Need For Speed High Stakes window.
  3. You should hear music now and your game will not crash anymore when starting a course.

Solution #2: The wrapper does not like the videos very well. Go to Data/Movies folder and rename, or remove these 2 files:


Solution #3: Configure the Glidewrapper to use another threading model.

6.4 Problems with Sound

Solution: First try the workaround described above ("Solution #1"). Additionally, check if you selected ALSA as your sound output engine and disabled all emulation options.

6.5 I have no Mouse!

Solution: Mouse does only work in the "One Thread for both" mode (Glide), if this doesn't work for you, you could try the d3d mode.

6.6 I'm getting a crash if I use the d3d approach!

Check in your NFS: HS directory that you have a d3da.dll file which is exactly 92KByte big. If not, follow step 4.4.

6.7 My game crashes with the message "AMF=5 screen.c(563)"!

Solution: Obviously the graphics settings are wrong and your GlideWrapper might also have crashed due to these wrongs settings! While the GlideWrapper settings might be the reason for this as well, most likely this is a problem with your Need For Speed graphics settings. Use the following steps to make Need For Speed High Stakes working again:

  1. Download my Config file fixer: (This program is free software, you can also download the source here: - note that you will need Lazarus for compiling the source yourself.)
  2. Unpack it using bunzip2 GlideFix.bz2
  3. Run the programm. You can do this from your current directory, of course. You must not use Wine due to the fact, that this program is a Linux binary.
  4. Chose the file "config.dat" which has to be fixed in the program. Be sure to have full write permissions in all necessarry directories. Mostly, you will find your config.dat in your Need For Speed directory -> SaveData -> config.dat.
  5. Click the patch button.

  6. If a message appears which says, that the patching was done successfully, your problem should now be solved. If you have problems, please drop me a mail.

7. Changes


  • Cosmetic changes only (removed faulty chars)


  • Highlighted important parts
  • Multiple typo fixes
  • Added some new troubleshooting section
  • Cosmetic changes


  • things got more easier with the new Stock Patch (build 1.34)
  • fixed a typo in the reg file for the d3d approach, which caused the "game data corruption bug"


  • moved to NFS: HS Stock Patch 1.24 (things should be hopefully easier now)
  • added the d3d approach
  • added some new things to the Troubleshooting section
  • added some tips for the Glidewrapper configuration
  • guide almost completely rewritten


  • cosmetic changes
  • changed Thread policy to "Use one for both", due to memory access faults with the old setting ("Use system thread")


  • added a note about "DynamicTwinView" which I stumbled upon.
  • more format changes
  • updated Troubleshooting Section, removed one typo and added a possible solution for those "magical hangs"


  • Some format changes for better readability
  • Updated Troubleshooting Section, for people who had problem with the "black screen"
  • Added note about nvidia-drivers
  • Updated Glide wrapper settings


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