All in single player games. The sound and graphics are perfect. I changed video resolution from 800x600 to 1280x1024 and 1024x768, and both modes work.
What does not
It's a little slow.
What was not tested
If you install all the fonts in the CD more some extras like Arial and Times New Roman (in Windows' fonts folder) you will haven't any trouble with that. In the start screen the text that should be white appears black. And it runs slower than in Windows. But you can run it in Ubuntu Gutsy =). I really tested it with Wine 0.9.46 xD
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Show||Fedora 17 x86_64||Sep 14 2012||1.5.11||Yes||Yes||Gold||an anonymous user|
|Show||Debian GNU/Linux 5.x "Lenny"||Jan 25 2009||1.1.13||Yes||No||Garbage||Dennis Hedegaard|
|Show||Slackware 12.1||May 29 2008||1.0-rc1||Yes||Yes||Gold||abez|
|Show||Linux From Scratch||Feb 24 2008||0.9.56.||N/A||Yes||Garbage||David J Kyle|
|Current||Ubuntu 7.10 "Gutsy" i386 (+ variants like Kubuntu)||Feb 27 2008||0.9.51.||Yes||Yes||Silver||an anonymous user|
|Bug #||Description||Status||Resolution||Other apps affected|
|421||Implement a DIB engine||CLOSED||FIXED||View|
|2666||Text color lost||CLOSED||FIXED||View|
|4248||Richedit Fixme in Age of Empires 2||CLOSED||FIXED||View|
|5534||DirectPlay games hang when exiting multiplayer||CLOSED||FIXED||View|
|5666||Some garbled fonts in Age of Empires II||CLOSED||FIXED||View|
|7863||worms armageddon frontend can't set screen resolution setting||CLOSED||FIXED||View|
|29499||Age of Empires II freezes when disconnecting from a multiplayer room/game using native DirectPlay DLL||CLOSED||FIXED||View|
|30814||Age of Empires II scrolling gets stuck after Alt-Tab away and back||CLOSED||FIXED||View|
In Wine versions prior to 0.9.17, elements such as taskbars designed to cover other applications are not hidden when Age of Empires II is run in full-screen. This can be fixed by not allowing the window manager to control Wine applications (can be changed in winecfg), or by changing the taskbar's options so that windows are allowed to cover it.
To get multiplayer working, place the DLLs in this archive in Wine's windows/system32 directory. Then, start winecfg and add dll overrides (native, builtin) for the following DLLs: dplayx, dpnet, dpnhpast and dpwsockx.
NOTE: the game freezes when exiting a multiplayer game.
To get multiplayer working you have to use by now the directplay libraries from microsoft, still (since 2006) no open source libraries for direct play that include libraries to open sockets and close to play games, so install winetricks:
(in ubuntu/debian) sudo apt-get install winetricks
and then exec:
It will download the directplay libraries from microsoft and install them, that's all, tcp/ip will work with direct connect.