Everything except whats listed below.
What does not
cutscene video is played at less than 1 frame/s. Exceptionally large screen resolutions (> 1024x768) fail to show any graphics at all. The intro movies only play if set to 640x480 or less, but I think this is normal. Any focus changes cause the game input to be permanently lost (mouse, keyboard, joystick untested).
Every frame during the cutscenes, the console reports:
err:mcicda:MCICDA_CalcTime Out of range value 0 [150,342157]
The problem appears to be the timing measurements the game does to stay in sync with the CD track. They are giving the the wrong track number to the MCICDA module, thus inducing a sort of timeout every frame.
What was not tested
Played game up to the "Opera House" level (bit less than 1/2 way through)
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Show||Debian GNU/kFreeBSD 7.x "Wheezy"||Aug 31 2014||1.6.2||Yes||Yes||Silver||Pix3l|
|Show||Linux Mint 11 "Katya" x86_64||Sep 08 2011||1.3.27||Yes||Yes||Silver||James|
|Show||Fedora 14 x86_64||May 17 2011||1.3.19||Yes||Yes||Platinum||an anonymous user|
|Show||Linux Mint 10 "Julia"||Feb 15 2011||1.3.13||Yes||Yes||Silver||david dibble|
|Show||Ubuntu 10.10 "Maverick" amd64 (+ variants like Kubuntu)||Dec 17 2010||1.3.9||Yes||Yes||Platinum||Raffaele|
|Bug #||Description||Status||Resolution||Other apps affected|
|4387||Tomb Raider II doesn't find DirectX5 or greater to be installed||CLOSED||FIXED||View|
|5542||older D3D games slowed down after upgrading wine from 0.9.15 to 0.9.16||CLOSED||FIXED||View|
|23902||Games crash during audio initialization||CLOSED||FIXED||View|
|27952||Tomb Raider II: crashes on start-up||CLOSED||DUPLICATE||View|