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Tomb Raider: The Last Revelation

Application Details:

Version: 1.x
License: Retail
URL:  
Votes: 2
Latest Rating: Silver
Latest Wine Version Tested: 4.0.1-staging

Maintainers: About Maintainership

Test Results

Old test results
The test results you have selected are very old and may not represent the current state of Wine.
Selected Test Results

What works

It installs and runs.

What does not

The graphics. I guess it's related to OpenGL and/or Driect3D

Workarounds

What was not tested

The whole game. We cannot know if it crashes during gameplay yet.

Hardware tested

Graphics:

  • GPU:
  • Driver:

Additional Comments

Although it still doesn't work with 1.3.22, a different error shows up: "err:d3d:context_apply_draw_buffers >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glDrawBuffer() @ context.c / 2027" Differing from the old error we would usually get, we can now know the exact location of it. Now, how can this be fixed?

selected in Test Results table below
Operating systemTest dateWine versionInstalls?Runs?Used
Workaround?
RatingSubmitter
ShowUbuntu 16.04 "Xenial" amd64 (+ variants like Kubuntu)May 25 20194.0.1-stagingYes Yes YesSilverAlejandro 
ShowUbuntu 16.04 "Xenial" amd64 (+ variants like Kubuntu)Jan 09 20172.0-rc4Yes No NoGarbageZebediah Figura 
ShowUbuntu 12.10 "Quantal" amd64 (+ variants like Kubuntu)Jan 01 20131.4.1Yes Yes NoGoldan anonymous user 
ShowMac OS X 10.6 "Snow Leopard"Jan 21 20121.3.37Yes Yes NoBronzean anonymous user 
CurrentMac OS X 10.6 "Snow Leopard"Jun 19 20111.3.22Yes Yes NoGarbagean anonymous user 

Known Bugs

Bug # Description Status Resolution Other apps affected
31518 Tomb Raider 4 crashes when playing video (FMV) under software rendering mode NEW View

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