Application Details:
Version: | 1.x |
License: | Retail |
URL: | |
Votes: | 2 |
Latest Rating: | Silver |
Latest Wine Version Tested: | 4.0.1-staging |
Maintainers: About Maintainership
What works
It installs and runs.
What does not
The graphics. I guess it's related to OpenGL and/or Driect3D
Workarounds
What was not tested
The whole game. We cannot know if it crashes during gameplay yet.
Hardware tested
Graphics:
Additional Comments
Although it still doesn't work with 1.3.22, a different error shows up: "err:d3d:context_apply_draw_buffers >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glDrawBuffer() @ context.c / 2027" Differing from the old error we would usually get, we can now know the exact location of it. Now, how can this be fixed?
Operating system | Test date | Wine version | Installs? | Runs? | Used Workaround? | Rating | Submitter | ||
Show | Ubuntu 16.04 "Xenial" amd64 (+ variants like Kubuntu) | May 25 2019 | 4.0.1-staging | Yes | Yes | Yes | Silver | Alejandro | |
Show | Ubuntu 16.04 "Xenial" amd64 (+ variants like Kubuntu) | Jan 09 2017 | 2.0-rc4 | Yes | No | No | Garbage | Zebediah Figura | |
Show | Ubuntu 12.10 "Quantal" amd64 (+ variants like Kubuntu) | Jan 01 2013 | 1.4.1 | Yes | Yes | No | Gold | an anonymous user | |
Show | Mac OS X 10.6 "Snow Leopard" | Jan 21 2012 | 1.3.37 | Yes | Yes | No | Bronze | an anonymous user | |
Current | Mac OS X 10.6 "Snow Leopard" | Jun 19 2011 | 1.3.22 | Yes | Yes | No | Garbage | an anonymous user |