S.T.A.L.K.E.R. - Lost Alpha

S.T.A.L.K.E.R.: LOST ALPHA Developer's Cut Patch 1.4007 (December 17 2018)

Changelog for patch 1.4007


  • Fixed around 50 dialogs and tasks: rewards, targets, descriptions, lines
  • Reworked the most part of the Russian text: fixed grammatical, orthographic, factual, and stylistic errors
  • Fixed and minor reworking of PDA interface
  • Fixed some UI elements
  • Fixed and reworked all the messages received via the PDA
  • Fixed all known errors with doors located on the game levels
  • Moved all the passwords, safe combinations, and access codes to a separate PDA Diary section
  • Fixed all the existing Diary entries of Marked One; added some new ones
  • Redrawn the military outpost map given by Sidorovich
  • Recaptured the most part of illustrations for Encyclopedia entries
  • Global texture overhaul: around 250 textures of low quality were deleted, and 400 were replaced with more qualitative ones
  • Removed the lab ghosts from PDA Contacts section and the map
  • Fixed the severity of bleeding caused by the anomaly "Witches' Jelly"
  • Fixed errors with the lack of use sounds after using certain meds and eating some food
  • Fixed issue that wouldn't allow to ask for a task from Petrenko after the Bar events
  • Fixed volume of the levels' background music tracks
  • Fixed error that caused the Forest Mercs to visually disappear
  • Replaced/added some levels' background music tracks


  • Added icons for all the tasks
  • Added a lot of Encyclopedia articles
  • Added new NPC models based on the ones from CoP
  • Added new graphics options; reworked some of the existing ones
  • Added new shaders: raindrops on helmet, visor effect, and water reflections
  • Added a new kind of ammo for shotguns
  • The "Compass" is now derivable from transmutation
  • Added some super economy class items to be used early in the game
  • Added new sounds for some mutants
  • Added a lot of sound zones to the game levels, where the reverberation effect takes effect if the EAX option is enabled


  • The Gameplay DLC, previously being an addon, was included in the base game
  • Added many mutant respawn zones
  • Reworked all the endings of the game
  • Added a new level based on the Level 12 (from 2001-2002 builds)
  • Once ranked up, Marked One will get an additional Skill Point
  • Added detailed information about an item's purpose to its description
  • Lowered the batteries capacity
  • Deleted the Illuminati storyline along with all the related cutscenes
  • Changed properties of many weapons, meds, food items, outfits, and detectors
  • The Rostok Factory technician is now able to fix items with a condition of 10 % or more
  • The secret ending is now unlocked upon completion of 15 conditions
  • Removed the ability to repossess the items that the Sin "withdraws" from Marked One, prior to walking through Lab X-18
  • Prevented the anomaly detector and the knife from being given to Marked One at the start of the game


  • The new Launcher is being distributed with the game: you can launch the game, have control over installed modifications, and change graphics options; there's also Discord integration
  • Reworked the Game Manual so that it could display the features of the current game's version; deleted the Artifacts section
  • Added full tessellation support

Application Details:

Version: 1.4007
License: Free to use
Votes: 0
Latest Rating: Platinum
Latest Wine Version Tested: 8.0-rc3-staging

Maintainers: About Maintainership

Free Download S.T.A.L.K.E.R. Lost Alpha v1.4007 DC torrent

Test Results

Old test results
The test results for this version are very old, and as such they may not represent the current state of Wine. Please consider submitting a new test report.
Selected Test Results

What works

Playing the whole campaign from the beginning till the end. No issues detected.

Played the whole game without problems, however only with static lighting.

Dynamic lighting was tested too with DX9/DX10 setting, however for one or two missions.

What does not


What was not tested

Extended gameplay.

Hardware tested


  • GPU: Nvidia
  • Driver: proprietary

Additional Comments

Played the whole game without problems, however only with static lighting (I played original trilogy as well with static lighting & low details, because I prefer smooth gameplay rather than having FPS drops etc.).

FPS amount is visible on the top right corner on screenshots.

What else... I had limited time to play, so almost the whole playthrough was made with Godmode turned on :)

10-year old laptop with specification like visible below had to handle with this game :)

Intel Pentium 2020M 2.4GHz 2MB L3 cache
Nvidia GeForce 710M 2 GB VRAM

+proprietary NVIDIA 390.157 driver installed.

selected in Test Results table below
Operating systemTest dateWine versionInstalls?Runs?Used
CurrentUbuntu 20.04 "Focal" (+ variants like Kubuntu)Jan 15 20238.0-rc3-stagingYes Yes NoPlatinumGrzegorz 

Known Bugs

Bug # Description Status Resolution Other apps affected

Show all bugs