Works everything like a charm.
Audio - Resolution - Multiplayer - Single Player
What does not
What was not tested
Needs directplay and register in regedit. It only works when is launched from the directory. Same issues reported in other version
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Show||Ubuntu 19.10 "Eoan" (+ variants like Kubuntu)||Oct 27 2019||4.18||Yes||Yes||No||Platinum||consolelogger|
|Show||KDE neon||Nov 06 2017||2.20||Yes||Yes||Yes||Gold||Invictus Tiberius|
|Show||Ubuntu 16.04 "Xenial" amd64 (+ variants like Kubuntu)||Feb 04 2017||2.0||Yes||Yes||Gold||Jacob Cameron|
|Current||Fedora 24 x86_64||Jul 25 2016||1.9.15||No, but has workaround||Yes||Gold||an anonymous user|
|Show||Arch Linux x86_64||Mar 16 2016||1.9.5||Yes||Yes||Gold||Fiku Miku Foo Foo Foo|
|Bug #||Description||Status||Resolution||Other apps affected|
|4066||Online Play Doesn't Work (DirectPlay)||NEW||View|
|29384||Multiple applications expect correct handling of WRITECOPY memory protection (Voobly fails to launch Age of Empires II, MSYS2)||STAGED||View|
|31279||Age of Empires II SafeDisc v1.x driver crashes in IDT check (INT1/3 hooks)||RESOLVED||NOTOURBUG||View|
|47677||Age Of Empires 2 crash before starts an singleplayer game||UNCONFIRMED||View|
|49649||Regression: X11 crash on resolution change||UNCONFIRMED||View|
With recent wine version(atleast with 1.1.20) you can play backround music with no problem too. While using the nocd crack, just keep your cd on cd drive and the game is able to play the music. Am I right that AoEII doesnâ€™t have an option to install _backround music_ tracks to harddisk?
One should be able to rip the audiocd track from the cd and set it as a cd drive, so that AoEII would be able to play the music from that. It might need empty first track, though. Hacking AoEII executable to change the playing format from audiocd to raw cda tracks from game dir should be possible, though cumbersome, task...
One word of warning, though: Keeping cd on cd drive slows the game even more...
Â¹ I havenâ€™t been able to confirm that this annoyance exists.
To get multiplayer working you have to use by now the directplay libraries from microsoft, still (since 2006) no open source libraries for direct play that include libraries to open sockets and close to play games, so install winetricks:
(in ubuntu/debian) sudo apt-get install winetricks
and then exec:
It will download the directplay libraries from microsoft and install them, that's all, tcp/ip will work with direct connect.