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Category: Main Games Adventures Ankh 1.0

Ankh

First official game 2005 / 2006

Application Details:

Version: 1.0
License: Retail
URL: http://www.ankh-game.de
Votes: 0
Latest Rating: Bronze
Latest Wine Version Tested: 1.3.9

Maintainers: About Maintainership

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Test Results

Old test results
The test results you have selected are very old and may not represent the current state of Wine.
Selected Test Results

What works

nothing works - the game freezes during the splash screen. Game freezers both in DirectX and OpenGL mode of Ankh. (The rendering mode can be switched by editing Ankh's plugins.cfg.)

What does not

Nothing works

Workarounds

What was not tested

Tried to launch the Game

Hardware tested

Graphics:

  • GPU:
  • Driver:

Additional Comments

German Demo has the same problem.

selected in Test Results table below
Operating systemTest dateWine versionInstalls?Runs?Used
Workaround?
RatingSubmitter
ShowMandriva 2010.2Dec 16 20101.3.9Yes Yes BronzeMaik Wagner 
ShowopenSUSE 11.0Jul 05 20081.1.0Yes Yes Garbagean anonymous user 
CurrentDebian GNU/Linux 4.x "Etch" x86_64Mar 09 20080.9.57.Yes No Garbagean anonymous user 
ShowUbuntu 7.04 "Feisty" amd64 (+ variants like Kubuntu)Jun 16 20070.9.38.Yes No GarbageJeremy Coleman 
ShowUbuntu 6.10 "Edgy" i386 (+ variants like Kubuntu)May 11 20070.9.36.Yes Yes Goldan anonymous user 

Known Bugs

Bug # Description Status Resolution Other apps affected

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HowTo / Notes

Needs an old version of Wine or changes to the configuration

­­­­Use wine-0.9.31 .. 0.9.43 to play this game with the default Direct3D9 renderer because of several regressions. These old versions should work except the item icons in the inventory may not be drawn correctly (bug #21354).

The maintainer would appreciate if you would find out whether one of these old ve­rsions works better than the others.

You can use much more recent versions of Wine (such as 1.1.34/36) if you change bin/release/plugins.cfg to use the GL renderer instead. The speech output issue (bug #21209) may still affect your machine.­

#Plugin=RenderSystem_Direct3D9
Plugin=RenderSystem_GL

­­­

Comments

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