What does not
Everything tested works, modulo graphics problems
What was not tested
Anything beyond the first 5 or 6 levels
Bug 8848 is still there, but can be worked around by setting bumpmapping to Medium In addition, there are apparently two more graphics bugs One is that some very dark shadowed areas appear completely black, even when lit by flashlight. Another is that a lot of static geometry (fence textures, tires in the auto shop, etc) vanishes when lit by a SWAT member's flashlight.
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Show||Ubuntu 19.10 "Eoan" (+ variants like Kubuntu)||Nov 15 2019||4.19-staging||Yes||Yes||No||Platinum||David Seward|
|Show||Debian GNU/Linux 9.x "Stretch" x86_64||Jun 05 2017||2.9||Yes||Yes||Silver||Gero|
|Current||Debian GNU/Linux Unstable "Sid" x86_64||May 01 2017||2.0.1||Yes||Yes||Silver||David|
|Show||Arch Linux x86_64||Jan 03 2017||2.0-rc3||Yes||Yes||Gold||DJ|
|Show||Arch Linux x86_64||Feb 18 2014||1.7.12||Yes||Yes||Silver||an anonymous user|
You can use the Lutris script if you don't want to go through the hassle of setting up your own Wine Prefix for the software. It assumes the GOG version, but I'm sure it works with any version.