A famous post-apocalyptic role-player game by Interplay.
What does not
What was not tested
Tested with Fallout Revived Installer with resolution set to 1280x1024. Fallout Resolution Patch requires MSVCP60.dll to run. The dll can be copied to wine's windows/system32 directory or into the game install directory. Double-clicking the falloutw.exe file from a file manager failed to start the game. Only cli works. Had to set winecfg "application settings" to Windows 98 for falloutw.exe in order to avoid "not enough hard disk space" error. The game runs correctly, but the mouse pointer movement is too choppy. Overriding the ddraw.dll to "native, builtin" in winecfg and creating the string registry key HKEY_CURRENT_USER/Software/Wine/DirectInput with value "disabled" made the game barely playable. The choppy mouse movement comes back on area transition and when main character sprite performs animations while standing still or firing in combat. Strangely, walking or running doesn't cause any problems. Running in virtual desktop doesn't help. Fade ins and fade outs are very slow but this might be the effect of high resolution setting for Fallout Resolution Patch. Didn't test it in Windows. Doesn't affect the gameplay much.
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Show||Linux Mint 18.2 "Sonya" x86_64||Jul 30 2017||2.13||Yes||Yes||Platinum||Fatih Isik|
|Show||Ubuntu 14.04 "Trusty" i386 (+ variants like Kubuntu)||Jun 16 2015||1.7.44||Yes||No||Garbage||Robert Osowiecki|
|Show||Mac OS X 10.8 "Mountain Lion"||Feb 06 2014||1.7.11||Yes||No||Garbage||Joe|
|Show||Ubuntu 14.04 "Trusty" i386 (+ variants like Kubuntu)||Jun 16 2015||1.6.2||Yes||Yes||Platinum||Robert Osowiecki|
|Show||Debian GNU/Linux 7.x "Wheezy"||Sep 25 2013||1.7.2||Yes||Yes||Platinum||Jasper Follas|
xinit `which wine` /home/path/to/fallout2.exe -- :1 -depth 16