Rome: Total War

All retail CD versions 1.0-1.5

Application Details:

Version: 1.x
License: Retail
Votes: 17
Latest Rating: Bronze
Latest Wine Version Tested: 1.7.34

Maintainers: About Maintainership

Test Results

Old test results
The test results you have selected are very old and may not represent the current state of Wine.
Selected Test Results

What works

Installing CD set (with 'wine eject' function)

Playing campaign, historical battle, and multiplayer in virtual desktop

Changing resolution 1024x768 to 1280x1024, video options

Capturing mouse in virtual desktop (option ticked in winecfg)

Multiplayer lobby

What does not

Had to lower effects from 'high' with GLSL enabled

Occasional graphical glitches in loading screens (very minor)


What was not tested

Fullscreen Wine
Other compatibility modes than WinXP

Hardware tested


  • GPU:
  • Driver:

Additional Comments

Kernel 2.6.39-ARCH (64-bit), Wine 32-bit from source. Catalyst 11.7/fglrx, HD2600 XT on a single widescreen display Wine-ALSA driver with PulseAudio. Other games were previously installed/removed. Besides very minor issues, would rate "Platinum"

selected in Test Results table below
Operating systemTest dateWine versionInstalls?Runs?Used
ShowFedora 21 x86_64Jan 22 20151.7.34Yes Yes BronzeJan Jasper de Kroon 
Showelementary OS Freya BetaMar 12 20151.7.33Yes Yes Bronzean anonymous user 
ShowLinux Mint 13 "Maya" x86_64Nov 19 20121.4.1Yes Yes Silveran anonymous user 
ShowUbuntu 11.10 "Oneiric" i386 (+ variants like Kubuntu)Dec 19 20111.3.30Yes No Garbagean anonymous user 
CurrentArch Linux x86_64Sep 08 20111.3.25Yes Yes GoldWilliam J May 

Known Bugs

Bug # Description Status Resolution Other apps affected

Show all bugs

HowTo / Notes


If you have any problems with playing Rome, you should try this:

  1. Use the lowest graphic settings, because one of them crashes the game
  2. Type wine regedit in a terminal. Then go to HKEY_CURRENT_USER / Software / Wine / Direct3D or create it if it doesn't exist. Now you have to add two new keys.DirectDrawRenderer with the string value opengl and VideoMemorySize with the string value of you graphic memory size, for example 512 or 256.

If you want to post a test please write in it, if you have an ATI/AMD,Nvidia,or any other graphic card, because they can cause different problems