Application Details:
Version: | 1.0 |
License: | Retail |
URL: | http://www.konami.com/gs/gamei... |
Votes: | 1 |
Latest Rating: | Bronze |
Latest Wine Version Tested: | 4.14-staging |
Maintainers: About Maintainership
What works
Audio, video (partially, see below), in-game videos
What does not
Nothing, after a little of work
Workarounds
What was not tested
Nothing. I've tried every possible setting and I'm finishing the game.
Hardware tested
Graphics:
Additional Comments
I have this video card: Advanced Micro Devices [AMD] nee ATI RS880M [Mobility Radeon HD 4200 Series] First thing to know: you MUST disable UseGLSL in order to make SH2 work with this video card, or the character's model will be grey and without any detail. As far as I know, any other card of the 4000 series has this issue and needs this workaround. Second thing to know: Last Wine version (1.5.16 at the moment) crashes if you try running SH2 with UseGLSL disabled. I've had to switch back to 1.5.15, and it works very good. No other option (multisampling, strict draw ordering, etc) was needed. Anyway... After half an hour of good gaming, I've taken the flashlight in the Apartments. The light emitted by the flashlight was *heavily* glitched, full of dark points and with not smooth contours. I noticed it creates other graphical glitches everywhere, too. The game was almost unplayable. I searched for a solution many hours, and my last attempt went very well. Here's what I did. I don't know if *everything* I list here is helpful, but it was a last desperate chance. :D - In the Catalyst control panel, DISABLE Advanced A/I (put it to normal) - Reduce screen flickering activating the sync-to-screen option (in the same window of Catalyst control panel of the above) - this limits the framerate to 60 FPS - Install the Nvidia fix (device.fix) - I know I have not an Nvidia card, but this whole list of things worked... - As I've said before, don't change settings like multisampling, strict draw ordering, etc., I keep them at default. If you want you can experiment a bit more, though. Now I'm able to run the game at every resolution/texture detail level, without any glitch. Last thing to know: PlayOnLinux makes your life easier when you need to install a different Wine version for this game.
Operating system | Test date | Wine version | Installs? | Runs? | Used Workaround? | Rating | Submitter | ||
Show | Arch Linux | Aug 29 2019 | 4.14-staging | Yes | Yes | No | Bronze | James Wood | |
Show | Ubuntu 16.04 "Xenial" amd64 (+ variants like Kubuntu) | Feb 19 2018 | 3.1 | Yes | Yes | Yes | Silver | Carlos Rodriguez | |
Show | Arch Linux x86_64 | Mar 27 2017 | 2.3 | N/A | Yes | Gold | Kevin D'Ambrosio | ||
Show | Ubuntu 14.04 "Trusty" amd64 (+ variants like Kubuntu) | Feb 07 2015 | 1.7.35 | Yes | Yes | Gold | Le Gluon du Net | ||
Show | Arch Linux x86_64 | Mar 01 2014 | 1.7.13 | Yes | Yes | Platinum | AgustÃn Atahides |
Please when submit results add hardware specs like as: cpu - mount of ram - videocard and videocard driver used
Remember another versions different to vanilla wine or wine staging dont accepted by wine in submited results