singleplayer (campaign, techdemo), multiplayer(hotseat, [internet])
What does not
internet multiplayer has trouble with the connection after a short time in game (massive lag, eventually disconnect)
What was not tested
everything not mentioned above
i haven't applied the patch, i have a version that was already on 1.07 from a gamemagazine.
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Show||Ubuntu 16.10 "Yakkety" amd64 (+ variants like Kubuntu)||Dec 28 2016||2.0-rc3||Yes||Yes||Platinum||Andrea Crescentini|
|Show||Ubuntu 10.04 "Lucid" amd64 (+ variants like Kubuntu)||Jan 03 2013||1.5.20||Yes||Yes||Platinum||K1773R|
|Show||Arch Linux x86_64||Mar 29 2012||1.5.0||Yes||Yes||Silver||ezzetabi|
|Show||Slackware64 -current||Jan 08 2012||1.3.34||Yes||Yes||Gold||Zdenek Styblik|
|Show||Ubuntu 10.10 "Maverick" amd64 (+ variants like Kubuntu)||May 30 2011||1.3.20||Yes||Yes||Platinum||K1773R|
From now on, please submit only tests that contain multiplayer tests. Single player is known to run well. You may still submit your test for single player, if there are special instructions to follow for certain platforms, under special circumstances etc...
Other submissions will be rejected
To solve Z-Depth problem open the ingame console and type:
Thnaks to Tobias Jakobi for this fix