The Elder Scrolls IV: Oblivion 1.0.x

Category: Main > Games > Role Playing Games > The Elder Scrolls IV: Oblivion > 1.0.x

NameThe Elder Scrolls IV: Oblivion
License Retail
Votes 2
Wine Version1.6.2
Maintainers of this version:
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The Elder Scrolls IV: Oblivion

Version 1.0.x

Old test results
The test results you have selected are very old and may not represent the current state of Wine.
Selected Test Results (selected in 'Test Results' table below)

What works
Installing, playing, saving, loading etc.

What does not
Some (minor) graphical glitches, like the purple colored water.

What was not tested
Nothing that I know of, but my testing have not been that thorough.

Additional Comments

I had to set OffscreenRenderingMode to fbo and have used all the other settings as stated in the description to get it to work.
Test Results
DistributionTest dateWine versionInstalls?Runs?RatingSubmitter
ShowUbuntu 14.10 "Utopic" i386 (+ variants like Kubuntu)Feb 28 20151.6.2 Yes Yes Gold an anonymous user 
ShowopenSUSE 13.1Jan 04 20141.7.9 Yes Yes Platinum AlanB 
ShowUbuntu 10.10 "Maverick" amd64 (+ variants like Kubuntu)Mar 05 20111.3.13 Yes Yes Platinum Vilém Otte 
ShowUbuntu 10.10 "Maverick" amd64 (+ variants like Kubuntu)Jan 02 20111.3.10 Yes Yes Gold an anonymous user 
ShowArch Linux x86_64Aug 21 20101.3.1 Yes Yes Platinum an anonymous user 

Known bugs
Bug # Description Status Resolution Other apps affected

Dll override (d3dx9_27.dll)
d3dx9_27.dll seems to be needed for playing Oblivion. Thus, you need it. I’m not sure if it affects to battle where the king where murdered, but I set this to native only and cleared it. Though, same time I waited ending of the battle behind the corner.

(1.1.0) Wine implementation of quartz is buggy and seems to cause random crashes. Disabling it removes in-game musics but seems to help with both crashes and battle performance.

Commenting on issues of current version


When you paste the comment about game graphic lag or other issue, please write your system information within the comment text!

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The following comments are owned by whoever posted them. WineHQ is not responsible for what they say.

Installer fails on 64-bit [winver 1.3.35]
by Feldspar on Saturday December 24th 2011, 2:20
When attempting to install Oblivion, the installer crashes with the following:

err:ole:marshal_object couldn't get IPSFactory buffer for interface {7871bfad-dad5-402f-9007-2593e9a07532}
err:ole:ClientIdentity_QueryMultipleInterfaces IRemUnknown_RemQueryInterface failed with error 0x80004002
err:ole:StdMarshalImpl_ReleaseMarshalData could not map object ID to stub manager, oxid=2d0000003a, oid=2
err:ole:CoReleaseMarshalData IMarshal::ReleaseMarshalData failed with error 0x8001011d

I used the following to install without issue:
env WINEARCH=win32 WINEPREFIX=/my/games/dir/oblivion wine setup.exe

One thing to note is that if the directory you are installing to already exists (even if it's empty) you may see this:
wine: WINEARCH set to win32 but '/my/games/dir/oblivion' is a 64-bit installation.

I had to let wine create the directory (in this example "oblivion") for the install to proceed.

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Installation video
by Jake ward on Friday July 8th 2011, 13:49
My installation video also installing a mod!

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Gameplay video
by Jake ward on Monday March 15th 2010, 17:20

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Freeze when I'm starting gameplay. :(
by Johannes Olsson on Monday February 15th 2010, 14:50
Ignore my latest comment, I've fixed that one. (just had to restart my pc lol).

Anyways, I'm having another problem... I can run the game, and select "New Game". I can customize my character and change race and all that. But when I'm selecting "Done" the game just freezes, and I've tried multiple times but the same thing happens. Help?

halp halp halp halp

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by Johannes Olsson on Monday February 15th 2010, 13:50
Heya, I'm using Ubuntu 9.10 x64 with the following stuff in my computer

Quad-Core processor thingy

6 gb ram

ATI 4830

And some more stuff, I've been playing Oblivion on Win7 on the same computer so it doesn't lag because of the specs lol... So now I've gotten Ubuntu 9.10 x64, installed it with Wine 1.1.38 (beta), installation went trough smooth. But I seem not to be able to activate anti-aliasing and when I'm playing the menues and gameplay lags as hell. Is there some kind of fix? Maybe I should patch the game?

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  • RE: LAG! by Brent Bowman on Friday October 4th 2013, 19:10
dxdllreg.exe workaround
by Daemos on Sunday January 24th 2010, 17:40
Found a way to get rid of the dxdllreg.exe error. Just open regedit and search for dxdllreg.exe regedit will only find one key. Delete the entire reg folder that contains this key. This is a safe move since this service is not used by wine.

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Character keeps running
by Dillon on Friday August 7th 2009, 2:47
I'm using Ubunutu 9.04 with wine 1.1.26.

Install goes fine and everything works great until I start a new game. My character won't stop running. I can aim where he goes, I can toggle whether he walks or runs but there's no way to stop him from moving forward. My keyboard buttons all work except for the Q W A S D keys. Oh and the hotkeys screen is always up and 8 always seems to be pressed.

I've looked but can't find anything close to my problem. Please Help!!

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Frequent crashes when in Oblivion
by Fake on Friday July 31st 2009, 15:17
I got the game to run quite smoothly now. But whenever I go into the realm of Oblivion, the game becomes much slower, and the game crashes during combat or when loading something.

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Oblivion won' install in 1.1.23
by ML on Tuesday June 9th 2009, 15:26

I tried to install Oblivion (original DVD, released in 2006) under wine 1.1.23 on two different machines (kubuntu 9.04 and ubuntu 9.04) and I always get "error 0x8004076 object reference not set".

Asked mother Google about it and found out that it seems to be an error which sometimes appears in Windows.

Does anybody have the same problem?


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Oblivion Sound
by Miro on Tuesday February 17th 2009, 8:52
I have a dual-boot kubuntu 8.10 + win XP, wine 1.1.14. I had already installed the game under windows so I just copied the install directory from the windows to the Linux partition and typed wine Oblivion. It runs even with compiz effects on.

The problem is the sound, while there is sound and music and speech, when I enter combat and more notably when I strike an opponent and most notably when I kill an opponent I get horrible lag. I have to wait for as much as 2 second for the game to resume playing. Resolution and graphical effects have no effect on the lag, turning the sound off from Oblivion.ini bSoundEnables = 0 fixes the lag, but the game is unplayable without sound.

I tried both ALSA and OSS with different setting, I have working pulseaudio installed and running the game with padsp does not fix the issue. All other sound in the game seems to work fine, just the combat sounds mess up. The option for sword swish in the .ini file also has no effect.

Has anyone seen this before, I will try a regression test to see if that is the problem, but I am really out of ideas.

Civilization and STALKER sounds work fine, every now and then they may dies, but overall do not cause lag or anything.

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not finding graphics card
by thibbit on Monday February 2nd 2009, 23:39
So, i'm finding myself in need of a bit of help here.

amd 64bit 3200
2.7 gig ram (wont see the whole 3)
nvidia gforce le 6600
2 monitors, a dell e770s and a compac ev700 (running in twin view)

dual booting (shouldn't make a difference and they are on separate hard drives)
ubuntu 8.10 (kernel linux 2.6.27-7-generic
windows xp sp3

I have the nvidia accelerated graphics driver version 177 installed and running with nvidia x server.
I have compiz config settings manager 0.7.8 for all the shiny bits.

I am trying to run “oblivion elder scrolls IV”
did some searching/reading

I have installed wine 1.0.1

installed oblivion but would not run
did more searching/reading

added mscoree into the wine library file and disabled it
installed directx 9c from the oblivion disk
game starts and fails to identify graphics card. It gives a generic setting of
“adapter = direct3d hal”
“resolution = 2560x1024”
“antialiasing = none”
it is spanning both monitors and running at the speed of dirt while in the character selection.
Back on line search/read/repeat.. shutdown go to bed reboot... return loop.

Shutting off one of the monitors in xserver I have oblivion search for a graphics card, it still wont see it but it now gives me a total of 4 options for my resolutions, one being “1280x1024” (the other options are all higher and try and use both of my monitors).

I try and run it under the 1280x1024 it runs but again, slow as dirt.
search/read/repeat.. fiddle with every graphic option I have, search through the game logs and try and find a resolution setting (fail fail fail).

I have looked into every forum that I can google on the subject and have yet to find a solution that fits.

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Got mine to work
by Billy on Monday January 26th 2009, 1:44
I had some problems with the game starting after install but then I really screwed up my system so I had to wipe and start over.

But when I did I followed the instructions on how to install Oblivion from this site and everything worked!

One thing to note is if you video card does not support GLSL the game will not run. I think I read somewhere if your card supports OpenGL 2 then it supports GLSL.


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helping nyskraa
by DonTechJuan on Friday November 14th 2008, 21:40
Hey nyskraa, the problem to your post has already been answered further down the page, but incase you can not find it I'll copy it here. And yes it works I had the same problem and this worked for me.
Crash/disappear on launch -- howto
by Jonny Two Shoes on Sunday April 20th 2008, 17:47
I have managed to get Oblivion to run on Wine 0.9.59 after some fiddling around. At first it would not launch (when you click on start in the launcher it would simply close for no apparent reason).

After much time spent trying to find out what was up I finally got it up and running to a point where I started the game, ran around in the dungeon with no problems...and only an annoying lag now and then which I'm sure I could tweak out a little.

INSTALL THE DIRECT-X OFF THE OBLIVION CD!!!! and if that doesn't work because the Direct-X installer hangs then goto wine config/libraries, add mscoree and disable it by selecting edit disable. (this happened to me)

The directx install is quick and suddenly the game works. Haven't tested thoroughly works but I haven't been out the dungeon yet.

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help console and sound
by DonTechJuan on Friday November 14th 2008, 21:35
Help I have no sound in-game. There is sound on the launch menu, but when I hit play the sound is gone. I checked the sound options in game and the volume is set to 0 on all sound options. I turned the sound up, but nothing happens.
Also this part is more important to me. Some of the console codes make the game crash. Specifically the "modpcs" codes that modify your skill level in the game. Is there a why to fix this? And please use the most basic steps and terms you can, I'm a bit of an Ubuntu newb. Thnx.

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Any help?
by Nyskraa on Sunday September 14th 2008, 21:19
I'm using Wine 1.0. Oblivion installs fine, Oblivion launcher works fine... But as soon as I click "play" it goes down. No error message, just dead.

Any ideas?

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  • RE: Any help? by Vit Hrachovy on Monday September 15th 2008, 0:41
  • RE: Any help? by Jason Fehrs on Wednesday October 22nd 2008, 14:34
by dta on Wednesday August 20th 2008, 22:20
Hey, anyone here looking for the obliv.ini file? I had some trouble finding it myself. Eventually, I found it under ~/My Games/Oblivion

I was expecting it to be in my .wine folder somewhere. Hopefully this info may help someone else having the same troubles finding the ini file.

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Will not install, can not find any similar issues anywhere!
by Erik Van Vogt on Sunday June 1st 2008, 3:32
Well, I've spent a couple of hours looking everywhere and so far, it seems like I'm the only one with this problem!
When I type wine setup.exe it will not start and it just sits there taking up most of my cpu forever until I kill it. I can post the output if someone would like to see it, but I can't make any sence of it.
Everywhere I read, it says installing isn't a problem and they go right on to talk about patching, etc.

I've tried installing dx9 which went perfectly, and also creating a blank wine profile to see if maybe one of my libraries was conflicting or something.

Everything I try is not changing my output.

I've gotten WoW, Dreamweaver, Flash, and Photoshop working and I really want to get Oblivion working so I can complety be done with Winblows once and for all!

Any ideas at all?

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Runs except sound
by Andrew on Monday May 12th 2008, 23:48
running wine 0.9.57 everything runs perfectly in oblivion after adding native directx, VB runtime, devenium.dll and dxdiagn.dll, except for the sound. I start oblivion through the launcher, and the launcher has sound, but as soon as the game starts, no sound at all, does anyone have sound with their oblivion? Is it fixed in a later version of wine?

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Crash/disappear on launch -- howto
by Jonny Two Shoes on Sunday April 20th 2008, 17:47
I have managed to get Oblivion to run on Wine 0.9.59 after some fiddling around. At first it would not launch (when you click on start in the launcher it would simply close for no apparent reason).

After much time spent trying to find out what was up I finally got it up and running to a point where I started the game, ran around in the dungeon with no problems...and only an annoying lag now and then which I'm sure I could tweak out a little.

INSTALL THE DIRECT-X OFF THE OBLIVION CD!!!! and if that doesn't work because the Direct-X installer hangs then goto wine config/libraries, add mscoree and disable it by selecting edit disable. (this happened to me)

The directx install is quick and suddenly the game works. Haven't tested thoroughly works but I haven't been out the dungeon yet.

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RE: 9295 Audio Bug
by Kkimo on Saturday February 16th 2008, 20:34
Sorry right bug is 3853... :P

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Oblivion Gate Rendering Error
by Kkimo on Saturday February 16th 2008, 20:21
I run Oblivion with wine 0.9.38 (the best one for this game) at low graphic settings and 1024x768 resolution without HDR or Reflection effects enabled and with pbuffer selected.
Well, when i reach an Oblivion gate (like the one in Kwatch) everything turns yellow, if i enter the gate is the same, everything yellow...when the Oblivion gate gets out of sight everything returns normal...
Do anyone have the same problem??
Thanks... :)

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Oblivion zgoty wont install/run
by Nick on Thursday February 14th 2008, 22:29
i put in my oblivion GOTY cd try to install, get a securerom error, i even copyed it the whole game from my windows install and it still does not start.

any ideas?

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When aiming (attacking) There is no indicator about the place you attack
by kivanc muslu on Saturday December 22nd 2007, 12:21
Hi all,

I remember that in the windows version of oblivion, while attacking or in normal (especially required for bows and spells) there was an indicator (some kind of circle) pointing where you are attacking. However in linux I couldn't make it come. Is anybody succeed doing that? It is really hard to create an arch mage without it :) Thanks....

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it doesn't work.....
by Jon Beckerich on Wednesday March 28th 2007, 10:41
I tried to install the Collector's edition DVD unpatched and unmodified. I get this.

err:module:import_dll Library d3dx9_27.dll (which is needed by L"C:\\Program Files\\Bethesda Softworks\\Oblivion\\Oblivion.exe") not found
err:module:LdrInitializeThunk Main exe initialization for L"C:\\Program Files\\Bethesda Softworks\\Oblivion\\Oblivion.exe" failed, status c0000135

I don't know if that helps or not, but i posted it anyways ^^

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Almost playable
by Jonathan on Saturday February 10th 2007, 2:40
(note that I'm running Wine 9.30. on Ubuntu (Edgy) with whatever nvidia-glx drivers are current in the package manager).

Made sure I set the proper directory trees, and set video (and audio) to be hardware accelerated.

Wine is set to disallow handling of games by the window manager (otherwise fullscreen is weird). Game runs okay with a new installation (though I copied my cfg from a Windows install of the game).

Game installed normally. I copied d3dx9_27.dll from a Windows installation.

Need to set "Force1XShaders" to 0. Game ran okay, with graphical flaws (missing menu button graphics, incorrect shaders).

I disabled most shaders (lighting/effects updates and bump mapping) by setting "bDoDiffusePass=0" and "bDoAmbientPass=0", so at least it displays something tangible, though very very ugly. Guessing off the top of my head it's some issue with multiple shader passes? Unsure. Just pulling things out of my ass.

Sound issue is caused by whatever is running on the "Effects" channel. Turning the volume on that all the way down to 0 caused the static to disappear. Obviously this is not ideal, but at least it points to a source.

Hardware (short specs):
AMD Athlon XP 2000+
Nvidia Geforce 6600GT (128)
SB Live! Card

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by Terry Hendrix on Thursday January 25th 2007, 1:45
Wine versions: 0.9.29, 0.9.29-g747ab4b

Oblivion: RTM 1.0

Driver: Nvidia 9746

regedit keys:
OffscreenRenderingMode fbo
VideoMemorySize 256
UseGLSL enabled

All my windows paths like My Documents and My Games are setup correctly.

I can run around, cast spells, combat, steal, barter, and even loot. All the minigames work for me to, and so does load / save. I can't however switch areas like go outside a house, but I can go to subarea rooms with the door transistions. What I'm wondering is why I see Quartz errors under Linux? Also I often see 0x00000000 referenced in those crashes. Are the people able to transistion using a patched Oblivion?

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  • RE: Ok by Terry Hendrix on Thursday January 25th 2007, 11:47

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