Application Details:
Version: | 3.0 |
License: | |
URL: | http://www.unreal.com |
Votes: | 20 |
Latest Rating: | Bronze |
Latest Wine Version Tested: | 3.20 |
Maintainers: About Maintainership
No maintainers. Volunteer today!
What works
The Unreal Editor splash screen loads correctly, and then the program crashes. UnrealEd gives an error message window with a link to submitting the bug to Epic Games. This second window comes from UnrealEd itself but is covered by the splashscreen.
What does not
Mounting and running the Unreal Editor executable (UnrealEd.exe) with wine gives these errors from the command line:
fixme:wave:ALSA_ComputeCaps Device has a minimum of 2 channels
fixme:wave:ALSA_ComputeCaps Device has a minimum of 2 channels
fixme:process:GetProcessWorkingSetSize (0xffffffff,0x7fafea74,0x7fafea70): stub
fixme:win:LockWindowUpdate (0x10080), partial stub!
fixme:win:LockWindowUpdate ((nil)), partial stub!
fixme:system:SystemParametersInfoW Unimplemented action: 59 (SPI_SETSTICKYKEYS)
err:ole:CoGetClassObject class {96749377-3391-11d2-9ee3-00c04f797396} not registered
err:ole:CoGetClassObject class {96749377-3391-11d2-9ee3-00c04f797396} not registered
err:ole:create_server class {96749377-3391-11d2-9ee3-00c04f797396} not registered
err:ole:CoGetClassObject no class object {96749377-3391-11d2-9ee3-00c04f797396} could be created for for context 0x7
fixme:ole:CoCreateInstance no classfactory created for CLSID {96749377-3391-11d2-9ee3-00c04f797396}, hres is 0x80040154
Xlib: extension "XFree86-DRI" missing on display ":0.0".
fixme:tab:TAB_GetCurFocus we have not to return negative valuewe have not to return negative valuewe have not to return negative valuewe have not to return negative value(0x7fe63e60) call to IWineD3DDevice_CreateAdditionalSwapChain failed
fixme:d3d:IWineD3DStateBlockImpl_Release Releasing primary stateblock
fixme:system:SystemParametersInfoW Unimplemented action: 59 (SPI_SETSTICKYKEYS)
In effect, nothing works and the program is unusable.
Workarounds
What was not tested
The entire program was tested.
Hardware tested
Graphics:
Additional Comments
I'd love to see this program working!
Operating system | Test date | Wine version | Installs? | Runs? | Used Workaround? | Rating | Submitter | ||
Show | Ubuntu 18.04 "Bionic" amd64 (+variants like Kubuntu) | Nov 10 2018 | 3.20 | Yes | Yes | No | Bronze | MagicMyth | |
Show | Ubuntu 16.04 "Xenial" amd64 (+ variants like Kubuntu) | Jul 23 2017 | 2.12 | Yes | Yes | No | Silver | MagicMyth | |
Show | openSUSE 13.1 x86_64 | Aug 26 2014 | 1.7.25 | Yes | Yes | No | Bronze | GreatEmerald | |
Show | openSUSE 12.1 x86_64 | Jul 24 2012 | 1.5.8 | Yes | Yes | No | Bronze | GreatEmerald | |
Show | Ubuntu 11.10 "Oneiric" amd64 (+ variants like Kubuntu) | Dec 05 2011 | 1.3.29 | Yes | Yes | No | Platinum | jony onetwoone |
If you start unrealed in the terminal, you will get a missing dll error. To fix this, follow these few simple steps:
Because you can add brushes, add, subtract and build. You could technically make a map. So all that needs to be fixed is the viewports.
Also, I found out you can't import textures. It just sits there forever and doesn't do anything. This is the same for music import.
Comments for this application have been disabled because there are no maintainers.