Icewind Dale II is a computer role-playing game by Black Isle Studios. It is based on the famous Infinity Engine created by BioWare.
The game is set in the Forgotten Realms Icewind Dale region, but takes place decades before the events described in R. A. Salvatore's books which made the area a well-known part of FaerÃ»n.
Icewind Dale II uses the Third Edition rules of Dungeons & Dragons.
This patch adds numerous fixes, and some minor features.
Installation and patching 2.01. Installed Weidu Ease-of-use mod and bonus merchant without problem. Also installed widescreen mode without problem. The games works both in windowed and in fullscreen mode. Party creation works, as well as single player campaign. Haven't got very far into the game, but everything seem to be flawless up to now.
What does not
Cursor flickers, or sometimes gets translucent, but that is a very minor issue.
What was not tested
Game is slow when wine allows the window manager to control windows and manage window decorations. But when these options are turned off then it runs flawlessly. I'm using an intel integrated card and turned on all the 3d effects. One annoying issue is that when wine manages the window it stays on top. When you press Alt key to display the containers it will trigger the window menu and freeze the game. This problem persists even in fullscreen mode. The workaround is to keep Alt pressed (the game won't freeze this way) and click on a container before releasing Alt.
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Show||Gentoo Linux||Sep 14 2019||4.15-staging||Yes||Yes||Yes||Gold||eroen|
|Show||Ubuntu 16.04 "Xenial" amd64 (+ variants like Kubuntu)||Mar 15 2019||4.3-staging||Yes||Yes||No||Silver||jan kortis|
|Show||Ubuntu 12.04 "Precise" i386 (+ variants like Kubuntu)||Nov 09 2012||1.5.16||Yes||Yes||Bronze||an anonymous user|
|Current||Arch Linux x86_64||Apr 22 2011||1.3.18||Yes||Yes||Gold||an anonymous user|
|Show||Ubuntu 10.04 "Lucid" i386 (+ variants like Kubuntu)||Jul 21 2010||1.2||Yes||Yes||Silver||Per Christian Henden|
If you try to create a party with more than one character at the start, you'll encounter a crash while the game tries to load the Prologue after you finish (related to .tot file compression).
There are two ways to get around this. First, you can create one party member, load the prologue, then go to character arbitrarion and create the other members of your party. Second, you can create your party members ahead of time before the prologue, then either manually export them (or progress to the crash, since IWD2 automatically exports your party members when you start a new game), then start a new game and import one party member, load the prologue, and then import the rest via character arbitration.
If you have a problem where you try to create a new party and start a new game, and the loading screen gets stuck around 60% of the way and doesn't do anything more (even if you create a 1-person party), then you have a *bad* issue.
To get around this, navigate to your Icewind Dale II directory. There, look in both temp/ and tempsave/. If you have a file called "default.tot", and it's very large (anything greater than 10 megs, and I've seen it go up to several gigs), delete it in *both* temp/ and tempsave/. Then, in temp/, create a new *empty* directory named "default.tot".You should now be able to start a new game without problems and without a file that may potentially engulf your entire hard drive.