The demo version.

Application Details:

Version: Demo
License: Demo
Votes: 0
Latest Rating: Gold
Latest Wine Version Tested: 0.9.27.

Maintainers: About Maintainership

Free Download Demo

Test Results

Old test results
The test results for this version are very old, and as such they may not represent the current state of Wine. Please consider submitting a new test report.
Selected Test Results

What works

Single-player, multi-player via TCP/IP.

What does not

  • Colour cursors, but they are not enabled by default
  • If the host leaves the game, either in the lobby or during gameplay, the other players' games will hang when trying to leave the game afterwards. This can easily be avoided by having the host exit last


What was not tested

Multiplayer via the Internet, IPX, modem or serial cable.

Hardware tested


  • GPU:
  • Driver:

Additional Comments

selected in Test Results table below
Operating systemTest dateWine versionInstalls?Runs?Used
CurrentGentoo LinuxDec 16 20060.9.27.Yes Yes NoGoldAlexander Nicolaysen Sørnes 
ShowGentoo LinuxJul 13 20060.9.17.Yes Yes NoSilverAlexander Nicolaysen Sørnes 
ShowGentoo LinuxApr 15 20060.9.12.Yes Yes NoSilverAlexander Nicolaysen Sørnes 

Known Bugs

Bug # Description Status Resolution Other apps affected

Show all bugs

HowTo / Notes

If you want to be able to use the colour cursors in the game, you have to patch Wine as follows.
  • Download Wine and the patch archive to the same directory
  • Unpack the patch archive to a directory called 'cursor_patches_20070328'. There should be an option for this if you right-click on the patch archive in the file manager, but you can do it manually with 'mkdir cursor_patches_20070328; tar -xvjf cursor_patches_20070328.tar.bz2 -C cursor-patches'
  • Unpack the Wine archive through the file manager or with 'tar -xvjf wine-0.9.34.tar.bz2'
  • Enter the Wine directory with 'cd wine-0.9.34'
  • Apply the patches with 'for i in `ls ../cursor_patches_20070328`; do patch -p1 < ../cursor_patches_20070328/$i; done'
  • Update wineserver with 'tools/make_requests'
  • Configure Wine with './configure --prefix=$HOME/wine-ani', where you can choose another install path if you want to. If it displays any errors and you are unable to fix them yourself, post the error message here, without the full console output
  • Build Wine with 'make depend && make'
  • Install with 'make install'
  • Delete the Wine source with 'cd ..; rm -rf wine-0.9.34'
  • Now you can run the game by substituting the 'wine' commandd with '$HOME/wine-ani/bin/wine'
To get multiplayer working, use winetricks:
$ winetricks directplay

NOTE: The host should leave the game last, otherwise it will hang for the other players when they try to leave.
How to use hybrid graphics switch Open Source drivers Intel/AMD, AMD/AMD and improve performance

This should work for any app, if you have Intel + AMD or AMD + AMD with open source drivers. 

If you have laptop with hybrid graphics cards. You can launch game with command:

env DRI_PRIME=1 vblank_mode=0 wine ~/path/to/your/exe/file

In case of using command, you get swich to powerful graphics card and disable vsync for more FPS.

If you have Mesa drivers 17.x.x or more, you can use this command:

env DRI_PRIME=1 mesa_glthread=true vblank_mode=0 wine ~/path/to/your/exe/file

Last command is most best in performance that you can get in this moment, you can use it for any wine application that you need. But argument mesa_glthread=true may not always work, so if your app crash, remove it.

For Steam users, you can set environment variable of any applications in properties. 

DRI_PRIME=1 mesa_glthread=true vblank_mode=0 %command%

(It will work only with native Steam for Linux) For Wine, you have to start Steam or game with those arguments