Everything: playing, saving, loading, fullscreen, playing with virtual desktop, playing with noCD, playing without noCD with original CD-ROM, multiplayer, map and campaign editors.
What does not
What was not tested
I don't know ;)
Russian localization works great! I don't use last NVIDIA proprietary drivers because it have many bugs ("Out of range" in some monitors, puzzled 800x600 rezolution, PNG in games). Great game!
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Show||Ubuntu 8.04 "Hardy" i386 (+ variants like Kubuntu)||Nov 15 2008||1.1.8||Yes||Yes||Gold||an anonymous user|
|Show||FreeBSD 7.0||Nov 20 2008||1.1.7||Yes||Yes||Gold||an anonymous user|
|Show||Ubuntu 8.04 "Hardy" amd64 (+ variants like Kubuntu)||Aug 04 2008||1.1.2||Yes||Yes||Gold||Zhenya|
|Current||Ubuntu 7.10 "Gutsy" amd64 (+ variants like Kubuntu)||Apr 05 2008||0.9.58.||Yes||Yes||Gold||Zhenya|
|Show||Slackware 12.0||Jan 02 2008||0.9.49.||Yes||Yes||Gold||affect|
To get multiplayer working, you need native directplay dlls. The old howto had a link pointing to outdated directplay dlls which cause problems with wine and generally don't work as expected. However with the latest dplay from DirectX 9.0c multiplayer is (almost - see note for details) flawless.
In the wine wiki is described how to get native direct play dlls.
Personally I would recommend using winetricks directplay which installs dplay dlls and sets overwrite in winecfg, however you may choose do install manually those files in which case you need to:
Upgrade to the latest version to avoid the copy protection.
You can now play Heroes 3 in HD, utilizing the full size of your screen, thanks to Heroes3HD mod. It doesn't change anything gameplay wise.
With recent Wine releases, Wine prefixes are set to Windows 7. Currently, it causes rendering issues when HD or HD+ mod are installed.
winecfg and setting the Windows version to Windows XP solves the rendering issues.