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Hitman: Blood Money

Retail version 1.0.

Application Details:

Version: 1.x
License: Retail
URL: http://www.hitmanbloodmoney.co...
Votes: 6
Latest Rating: Gold
Latest Wine Version Tested: 2.7

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Test Results

Old test results
The test results you have selected are very old and may not represent the current state of Wine.
Selected Test Results

What works

  • Installing/patching
  • Cutscenes
  • Game menu/settings
  • Playing
  • Saving/loading
  • Shader model 3

What does not

  • autorun.exe
  • holding g to keep 47 from throwing something
  • post effects

Workarounds

What was not tested

  • the last few missions
  • lower settings
  • submitting scores

Hardware tested

Graphics:

  • GPU:
  • Driver:

Additional Comments

It becomes slow when there are too many bodies on the ground, but otherwise it works very well, with high settings. I used overrides for d3dx_27 and 36. Radeon 4870, fglrx. OpenGL renderer string: ATI Radeon HD 4800 Series OpenGL version string: 2.1.9016

selected in Test Results table below
Operating systemTest dateWine versionInstalls?Runs?Used
Workaround?
RatingSubmitter
ShowLinux Mint 18.1 "Serena" x86_64May 09 20172.7Yes Yes NoGoldKyle B 
ShowUbuntu 16.10 "Yakkety" amd64 (+ variants like Kubuntu)Oct 05 20161.9.20Yes Yes NoGoldLuis Alvarado 
ShowManjaro LinuxAug 10 20161.9.16Yes Yes NoPlatinumTaki Eddine 
ShowFreeBSD 10.2Mar 11 20161.9.4Yes Yes NoPlatinuman anonymous user 
ShowFedora 23 x86_64Jan 19 20161.8Yes Yes NoPlatinumVladislav 

Known Bugs

Bug # Description Status Resolution Other apps affected
46779 Multiple applications need ID3DXEffectCompiler::CompileEffect() implementation (OblivionReloaded, Hitman: Blood Money demo, Velvet Assassin, Sword of the Stars: Complete Collection) NEW View

Show all bugs

HowTo / Notes

dll overide

game require d3dx9_27.dll and d3dx9_36.dll from native environment. can be automatically installed via winetricks:

winetricks d3dx9

OpenGL

While submitting test data, please, specify your OpenGL info. You can get it with

glxinfo | grep renderer -A1

command. output would be something similar to:

OpenGL renderer string: Mesa DRI R300 (RV515 718A) 20090101  TCL DRI2
OpenGL version string: 1.4 Mesa 7.6-devel

note that version less that 2.0 is not quite enough to play any game

WARNING ATI-cards users

Game may fail to load any level beyond first one due to freaking buggy proprietary driver while working perfectly OK on Nvidia cards.

Test results confirm that so far, so, while adding new test data, please, include your OpenGL specifications.

It is mandatory.

PS: try not to decrease "rating" because of this, since it is, probably, not wine issue at all.

Comments

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