Everything works (See only bug found below)
What does not
What was not tested
Everything was tested
MBD - Asus Alpha Hero CPU - Intel i7 6700k RAM - 64 GB RAM SSD - Samsung 850 PRO VID - Nvidia GTX 1080 (370.xx) OS Mode - Windows 7 NOTE - The bug in https://bugs.winehq.org/show_bug.cgi?id=31222 is still in effect in 1.9.20
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Show||Linux Mint 18.1 "Serena" x86_64||May 09 2017||2.7||Yes||Yes||Gold||Kyle B|
|Current||Ubuntu 16.10 "Yakkety" amd64 (+ variants like Kubuntu)||Oct 05 2016||1.9.20||Yes||Yes||Gold||Luis Alvarado|
|Show||Manjaro Linux||Aug 10 2016||1.9.16||Yes||Yes||Platinum||Taki Eddine|
|Show||FreeBSD 10.2||Mar 11 2016||1.9.4||Yes||Yes||Platinum||an anonymous user|
|Show||Fedora 23 x86_64||Jan 19 2016||1.8||Yes||Yes||Platinum||Vlad|
game require d3dx9_27.dll and d3dx9_36.dll from native environment. can be automatically installed via winetricks:
While submitting test data, please, specify your OpenGL info. You can get it with
glxinfo | grep renderer -A1
command. output would be something similar to:
OpenGL renderer string: Mesa DRI R300 (RV515 718A) 20090101 TCL DRI2
OpenGL version string: 1.4 Mesa 7.6-devel
note that version less that 2.0 is not quite enough to play any game
Game may fail to load any level beyond first one due to freaking buggy proprietary driver while working perfectly OK on Nvidia cards.
Test results confirm that so far, so, while adding new test data, please, include your OpenGL specifications.
It is mandatory.
PS: try not to decrease "rating" because of this, since it is, probably, not wine issue at all.