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Category: Main Games 1st Person Shooter Half-Life 1.1.1.2 (WON2)

Half-Life

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Unofficial Patch to Halflife for people that dont want to use steam

Application Details:

Version: 1.1.1.2 (WON2)
License: Free to use
URL: http://www.steampowered.com
Votes: 0
Latest Rating: Silver
Latest Wine Version Tested: 1.6.2

Maintainers: About Maintainership

Link Steamless Project Free Download Download

Test Results

Old test results
The test results you have selected are very old and may not represent the current state of Wine.
Selected Test Results

What works

single player and multiplayer both work flawlessly (seemingly in this 60 seconds of testing at least)

sound is totally muted after switching to a different TTY after joining game. sound is fine, however, if havent joined/created multi/single player game yet. (have not tested task switching):

enable console by adding -console to hl.exe arguments and network games seem to work flawlessly in the 30 seconds tested.

CAVEATS: I connected to an actual computer running windows98 and half-life game of the same version on my local network (I presume it will work regardless of OS/emulator/etc), but I could only connect by using the console command `/connect 192.168.etc.etc`. lan games do not show up in lan game browser.

nothing else watested

What does not

it seems that most installations will work okay in single player, but in multiplayer the video will be just a black screen but still be able to hear gunshots and game sounds. in other installations this would also happen in single player (sometimes the black screen would be the last thing on the screen, such as the loading screen.)

if this happens, keep trying. a fresh wine 1.2.0 installation with halflife patched up to unofficial 1.1.1.2 works for me.

Workarounds

What was not tested

internet play.
playing through a whole level.
playing very long at all.
for this reason only, I am giving only a Gold rating.

did not test ricochet, team fortress, blue shift, opposing force, counter-strike, etc etc....

Hardware tested

Graphics:

  • GPU:
  • Driver:

Additional Comments

I used version 1.2.0, not 1.2.2!

selected in Test Results table below
Operating systemTest dateWine versionInstalls?Runs?Used
Workaround?
RatingSubmitter
ShowMac OS X 10.10 "Yosemite"Jan 24 20151.6.2Yes Yes NoSilverKonstantin 
ShowUbuntu 11.04 "Natty" amd64 (+ variants like Kubuntu)Sep 01 20111.2.2Yes Yes NoPlatinuman anonymous user 
CurrentLinux Mint 10 "Julia"Feb 04 20111.2.2Yes Yes NoGoldan anonymous user 
ShowPCLinuxOS 2007Dec 31 20070.9.51.Yes Yes NoPlatinuman anonymous user 
ShowUbuntu 7.04 "Feisty" i386 (+ variants like Kubuntu)Jul 13 20070.9.40.Yes Yes NoSilverPete Stoneman 

Known Bugs

Bug # Description Status Resolution Other apps affected
1305 HalfLife crashed when starting game CLOSED FIXED View
1977 When running Half-Life in software mode, the screen is not updated CLOSED FIXED View
3277 X11DRV_ChoosePixelFormat glXChooseFBConfig returns NULL (glError: 0) CLOSED ABANDONED View
5366 Screenshots vertically mirrored, when using ddraw-patched wine CLOSED FIXED View
5672 Half-Life: switching processes using alt-tab does not pause game or release the mouse CLOSED FIXED View
22533 Half-Life: Logo video rendering is wrong (msrle32 does not handle frames with 0 biClrUsed) CLOSED FIXED View
27528 Half Life Software Rendering completely wrong CLOSED FIXED View
36566 Half-Life's (CD Version) Menu refuses to work after a while CLOSED FIXED View

Show open bugs

HowTo / Notes

Misc. Problems

"Half-Life requires 16 bit color. Please change your desktop settings to HiColor."

This is the result of an invalid screen depth reported here: 08069948:Call gdi32.GetDeviceCaps(00000088,0000000c) ret=00412a24 ^^^^^^^^ 0x0c == 12 == BITSPIXEL 08069948:Ret gdi32.GetDeviceCaps() retval=00000018 ret=00412a24 ^^^^^^^^ 0x18 == 24 bpp

Most probably you're not running X11 at 16 bpp. Run "xdpyinfo" to check that. Or maybe you have set "ScreenDepth" in the wine config file ? (and of course to a setting that HL doesn't want, i.e. != 16 !) And if you set ScreenDepth to 16, then it might still yell a "wine: Depth 16 not supported on this screen." at you. This is probably because your 32 bpp screen is not capable of multi-depth. You *need* to use a 16 bpp screen mode in this case, I think. FIXME: maybe problem hints should go into the LHL HOWTO instead...

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