Application Details:
Version: | Internet Play |
License: | |
URL: | http://www.anarchyonline.com |
Votes: | 12 |
Latest Rating: | Gold |
Latest Wine Version Tested: | 9.0-rc4-staging |
Maintainers: About Maintainership
What works
What does not
Workarounds
What was not tested
Hardware tested
Graphics:
Additional Comments
00:14.2 Audio device: Advanced Micro Devices, Inc. [AMD/ATI] SBx00 Azalia (Intel HDA) (rev 40) 00:01.0 VGA compatible controller: Advanced Micro Devices, Inc. [AMD/ATI] Wrestler [Radeon HD 6310]
Operating system | Test date | Wine version | Installs? | Runs? | Used Workaround? | Rating | Submitter | ||
Show | Ubuntu 22.04 "Jammy" (+ variants like Kubuntu) | Jan 17 2024 | 9.0-rc4-staging | Yes | Yes | Yes | Gold | rjd | |
Show | Slackware | Oct 26 2022 | 7.19 | No | Not installable | No | Garbage | Maik Wagner | |
Show | Ubuntu 20.04 "Focal" (+ variants like Kubuntu) | Apr 07 2021 | 6.0 | Yes | Yes | No | Silver | Jonathan Neufeld | |
Show | openSUSE Tumbleweed (rolling release) | Jan 28 2021 | 6.0 | Yes | No | No | Garbage | Maik Wagner | |
Show | Arch Linux x86_64 | Sep 22 2019 | 4.16 | Yes | No | No | Garbage | Steffen Rilk |
Bug # | Description | Status | Resolution | Other apps affected |
13685 | Anarchy Online is very slow in certain areas (< 3fps or 0) | UNCONFIRMED | View | |
17441 | Anarchy Online: First run has messed up graphics and pointer | CLOSED | FIXED | View |
17442 | Anarchy Online: No sound after being unexpectedly sent to login and reconnecting | CLOSED | ABANDONED | View |
17678 | Anarchy Online fullscreen followes you when you switch desktops | CLOSED | FIXED | View |
22074 | Anarchy Online crashes when window is dragged out of desktop or when switching workspaces | CLOSED | ABANDONED | View |
22840 | Screen resolution changes when it shouldn't in Anarchy Online | CLOSED | FIXED | View |
23403 | X11 mouse pointer sometimes hidden, sometimes visible in Anarchy Online | CLOSED | FIXED | View |
25654 | Anarchy Online 18.4.x unable to mouse-look or mouse-steer | CLOSED | DUPLICATE | View |
27895 | Complete loss of sound in many games when using Pulse Audio | CLOSED | ABANDONED | View |
31391 | anarchy online game crashing after login | CLOSED | FIXED | View |
31408 | anarchy online crash new zone | CLOSED | FIXED | View |
43169 | Anarchy Online crashes when using /petition to contact an adviser of Rubi-Ka (Awesomium.dll) | UNCONFIRMED | View | |
43251 | Anarchy Online Login Window Play and Settings button disapper after minimising and maximising window | CLOSED | FIXED | View |
44516 | Anarchy Online doesn't start in Windows7 prefix | CLOSED | FIXED | View |
47339 | Anarchy Online crashes when in game browser opens | UNCONFIRMED | View | |
53839 | Anarchy Online (Old Engine) Installer hangs after downloading game files | CLOSED | FIXED | View |
.
The following comments are owned by whoever posted them. WineHQ is not responsible for what they say.
by Jonathan Neufeld on Wednesday April 7th 2021, 2:01
It works with a virtual desktop, sometimes the initial login dialog (e.g. "error, wrong password, try again") renders as blank white, but I am in the game now and wandering around Borealis.
by Adrian Johnson on Saturday February 9th 2019, 5:01
...I also love how the old client magically supports higher resolutions under wine :D
by Jonathan Neufeld on Sunday March 5th 2017, 20:46
Exec=env WINEARCH=win32 WINEPREFIX=$HOME/.winex86 wine AnarchyOnline.exe
Icon=/var/local/windows/anarchy/ao.ico
Name=Anarchy Online
Path=/var/local/windows/anarchy
Make sure you've also run the following (WINEARCH and WINEPREFIX are very important here!):
env WINEARCH=win32 WINEPREFIX=$HOME/.winex86 winetricks dotnet20 corefonts fontfix vcrun2005 vcrun6
by Henry on Wednesday October 5th 2016, 1:49
it loads until the settings/play window, after I change the setting, and I tried many, when I click PLAY, only a black window show up, and 30s later a popup about bugreport to funcon...
by adam bell on Monday March 14th 2016, 0:59
I miss playing this game ever since I had to make the switch to mac of work and school. any help getting it running would be greatly appreciated.
by CC on Monday February 22nd 2016, 12:00
I try to run it on my macbook 2GHz Intel Core 2 DUO, 4 GO 667 MHz, DDR2 SDRAM, NVIDIA GeForce 9400M.
Anyone got an idea of what do I have to do to make it work please?
I hope I was clear :/
Thanks!!
by [email protected] on Wednesday November 11th 2015, 15:27
by J V on Tuesday December 1st 2015, 12:20
by [email protected] on Tuesday December 1st 2015, 23:00
by rjd on Wednesday September 25th 2013, 15:35
fixme:ddraw:d3d_vertex_buffer7_Optimize
The only thing I could gather that was different from usual in the output was the preceding fixme. Basically, from zoning from GTC into the dungeon the game just hangs. Forceful shutdown of process, then tried to log back in - game just hangs. Tried it with wine1.7 and the same issue.
Would be nice if someone else could see if the same thing happens to them...
I was able to just do what I needed for a quest using my Win laptop and after leaving the dungeon everything is fine for Wine again.
Cheers.
by rjd on Thursday January 11th 2024, 16:36
by rjd on Wednesday September 11th 2013, 17:37
Because of this I decided to download the latest version of Wine1.5, which always played AO better - though meshes/textures are not as good as 1.7, the playability is something that tips the scale for me.
Packages of older version are just not available anymore, and I do not like the way in Ubuntu wine1.6 pulls in wine1.7 etc etc. Compiling Wine from source is just my preferred way as one always has more control. GCC 4.5(.4) is the version which seems to work seamlessly to compile Wine1.5. This latest version of Wine1.5 also does not need any patching.
by rjd on Wednesday September 11th 2013, 17:38
by rjd on Thursday January 11th 2024, 16:36
by pahl on Sunday July 8th 2012, 14:50
I would like to know if anyone else has run into this problem. Even if you don't have this problem let me know please.
Btw. the new shop interface seems to work just fine.
Old, unrelated problems:
- Mouse doesn't work properly. raw3.patch seemingly fixes it, but during extensive play there are still some minor input problems (especially with ClickSaver)
- Sounds and/or battle musics were somehow buggy. Also the game crashed randomly. I "fixed" these problems by setting "Battle-music" to "off" and disabling sound completely. (The game was 100% stable after this change.)
Gentoo / Linux 3.4.4 / Wine 1.5.7 / RadeonHD 5650 Gallium Mesa 8.0.3 / Alsa audio
by pahl on Tuesday July 10th 2012, 3:46
Now using Wine 1.5.8 and Mesa-git.
by pahl on Saturday July 14th 2012, 16:28
Also I forgot Wine uses 32-bit Mesa and thus I was in fact using old Mesa 7.11.2. So now I really upgraded Mesa to the latest git version: The bug still exists, but it's no longer an issue. It seems to trigger only once after starting the game, and it's possible the get the screen back by minimizing and restoring the game window within the Wine Desktop -- a solution which didn't work with Mesa 7.11.2.
by Marc on Sunday July 15th 2012, 12:38
by Feldspar on Friday January 27th 2012, 17:33
I didn't need ie anything to patch or view content in the launcher.
openSUSE 12.1 64bit/wine 1.3.36
by Sitting Bull on Friday December 16th 2011, 13:40
winetricks ie6
Executing w_do_call ie6
Executing load_ie6
Executing mkdir -p /home/user/.cache/winetricks/ie6
Downloading browsers-us.mirrors.zensoft.net/ie/win32/6.0/ie60.exe to /home/user/.cache/winetricks/ie6
--2011-12-16 20:38:40-- browsers-us.mirrors.zensoft.net/ie/win32/6.0/ie60.exe
Résolution de browsers-us.mirrors.zensoft.net... 173.236.192.130
Connexion vers browsers-us.mirrors.zensoft.net|173.236.192.130|:80... connecté.
requête HTTP transmise, en attente de la réponse... 404 Not Found
2011-12-16 20:38:40 ERREUR 404: Not Found.
------------------------------------------------------
Downloading browsers-us.mirrors.zensoft.net/ie/win32/6.0/ie60.exe failed
------------------------------------------------------
by bradleyc on Friday November 30th 2018, 0:20
Executing w_do_call ie6
Executing load_ie6
Executing mkdir -p /home/user/.cache/winetricks/ie6
Downloading showbox showboxofficial.com browsers-us.mirrors.zensoft.net/ie/win32/6.0/ie60.exe to /home/user/.cache/winetricks/ie6
--2011-12-16 20:38:40-- browsers-us.mirrors.zensoft.net/ie/win32/6.0/ie60.exe
Résolution de browsers-us.mirrors.zensoft.net... 173.236.192.130
Connexion vers browsers-us.mirrors.zensoft.net|173.236.192.130|:80... connecté.
requête HTTP transmise, en attente de la réponse... 404 Not Found
2011-12-16 20:38:40 ERREUR 404: Not Found.
I've just run into the same problem. It crashes when I try to install it. I couldn't find the file you mentioned.
by Zootal on Wednesday December 14th 2011, 23:51
I can't patch wine with the mouse patch - I get "gcc failed" when running make install. Does Wine 1.3.33 not need this patch, or is the patch not compatible with this version of wine? I'm guessing the former, as once I got the game working it seemed to work fine.
Installed ie6 just fine.
Installed AOline fine.
Run. Patches itself to 18.4
After patching, it immediately crashes: "The program anarchy.exe has encountered a serious problem and needs to close"
In the console I see.
fixme:actctx:parse_depend_manifests Could not find dependent assembly L"Microsoft.VC80.MFCLOC" (8.0.50608.0)
wine: Call from 0x7ee2af32 to unimplemented function msvcp80.dll.? uncaught_exception@std@@YA_NXZ, aborting
wine: Unimplemented function msvcp80.dll.? uncaught_exception@std@@YA_NXZ called at address 0x7ee2af32 (thread 002c), starting debugger...
So I install vcrun2005 via winetricks. And surprise surprise it runs!
Slackware 64 bit current (13.37)
Wine 1.3.3
Radeon HD 5870
by sxe on Wednesday August 31st 2011, 7:37
With wine 1.3.27 and the mouse patch the game works but only the first time, or every time you create a new character.
Has anyone experienced something similar?
Was anyone able to play the game lately?
by sxe on Wednesday August 31st 2011, 7:46
fixme:win:EnumDisplayDevicesW ((null),0,0x33ea94,0x00000000), stub!
fixme:d3d:swapchain_init Add OpenGL context recreation support to context_validate_onscreen_formats
fixme:d3d_surface:wined3d_surface_blt Can't handle WINEDDBLT_ASYNC flag.
fixme:ddraw:ddraw7_WaitForVerticalBlank iface 0x1443b8, flags 0x1, event (nil) stub!
fixme:heap:HeapSetInformation (nil) 1 (nil) 0
fixme:iphlpapi:NotifyAddrChange (Handle 0x849e860, overlapped 0x3073a00): stub
fixme:alsa:AudioClient_GetMixFormat Don't know what to do with 10000 channels, pretending there's only 2 channels
fixme:alsa:AudioClient_GetMixFormat Don't know what to do with 16 channels, pretending there's only 2 channels
fixme:alsa:AudioClient_GetMixFormat Don't know what to do with 8 channels, pretending there's only 2 channels
fixme:alsa:AudioClient_GetMixFormat Don't know what to do with 10000 channels, pretending there's only 2 channels
fixme:alsa:AudioClient_GetMixFormat Don't know what to do with 16 channels, pretending there's only 2 channels
fixme:process:GetLogicalProcessorInformation ((nil),0x33f5f4): stub
err:alsa:ALSA_CheckSetVolume Could not find '{PCM,Line} Playback Volume' element
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x1d36f8,0x1d32f8): stub
err:d3d_surface:surface_modify_location Trying to invalidate the SFLAG_INDRAWABLE location of an offscreen surface.
err:seh:setup_exception_record stack overflow 916 bytes in thread 002f eip 7bc372a8 esp 00240f9c stack 0x240000-0x241000-0x340000
by sxe on Wednesday September 7th 2011, 5:23
Even with the latest wine-git version i cannot start the game with an old character.
by sxe on Wednesday September 7th 2011, 9:58
by sxe on Wednesday September 7th 2011, 13:03
There is a patch in the bug i posted in the previous post.
Beside that patch you also need the mousepatch that is mentioned on several places here.
by [email protected] on Monday January 3rd 2011, 10:53
by mt10 on Friday November 19th 2010, 5:21
by Martijn Schmidt on Monday November 22nd 2010, 11:23
Relevant posts on the official forums:
- forums.anarchy-online.com/showpost.php?p=5898198&postcount=62
- forums.anarchy-online.com/showthread.php?t=583990
- forums.anarchy-online.com/showthread.php?t=584189
by Luke Bratch on Monday November 22nd 2010, 16:22
by mt10 on Wednesday November 24th 2010, 14:19
by DRH on Monday October 4th 2010, 14:30
On a machine which meets comes in between the minimum specs and the requirements this game will not play full-screen unless a new toon is being created. Otherwise it will always time-out during connecting.
Oddly it will run at 1280x800 *WINDOWED* but cannot connect at 1280x800 fullscreen...
It does not appear to be a problem in Wine, unless it has to do with how the games startup pegs one core at 100% until the loading screen finally shows up... However, I did not have problems with older versions of Wine and older versions of the game - and that on an older machine.
by Henry on Friday May 28th 2010, 23:58
ubuntu 10.04
1
Setup wineconfig to emulate desktop.
Select Alsa for sound at wineconfig, will work with pulseaudio.
2
Remember to install ie6 with winetricks, so you will be able to patch by using AO windowed patcher, not manually.
3
Setup AO to use fullscreen.
Alternatively
you can try a windowed resolution lower than your desktop, may be configure it manually, otherwise will give error. I didnt try windowed, its just a tip.
PS.: a playonlinux entry would be cool :)
by Henry on Saturday May 29th 2010, 0:00
WINEDEBUG="fixme-all,err-all,warn+cursor,-all" wine Anarchy.exe
I got this tip somewhere..
by Frostsongr on Saturday May 29th 2010, 1:44
Ubuntu 10.04 x64 / Wine 1.2rc1
by AMJF on Wednesday May 19th 2010, 7:33
by Julian Ospald on Saturday June 27th 2009, 7:59
autorun works just fine
but in fact its very hard to play like this in a professional way
wine: 1.1.24
AO: 18.1.1
Nvidia GTX 260
also tried with clean wineprefix
by malic on Tuesday June 30th 2009, 14:08
I have the problem on Ubuntu 9.04 using Wine 1.1.24 using Nvidia driver v185.18.14.
When you press the "go forward" key, you char seems to stop and run and stop and run very fast and move very slowly.
There is a workaround for this.
Open a terminal and press "xset r off" to remove any key repeat management. Very annoying when you type text but the char moves as normal.
Enter "xset r on" in a terminal when you're done with the game.
Malic
by Julian Ospald on Saturday July 11th 2009, 5:37
nice hint
by Brenton on Thursday May 7th 2009, 15:39
Full screen mode works great but if I try to use window it goes to black sceen where it hangs then crashes. I don't get any crash report so do not know what is causing the crash.
updated my wine to 1.1.20 to see if that would resolve the issue but still having the same issues.
running wine on Ubuntu 8.04 at this time with a Nvidia restricted drivers.
had some one look at my xorg.conf file and it appears to be in order.
tried different device settings in the game and different resolutions only difference I find is that the black screen will last longer before crashing.
anyideas ?
by Pavel on Thursday October 15th 2009, 8:20
by Zach on Friday December 12th 2008, 1:18
The room doesn't even look like anything spectacular.
by pahl on Saturday February 28th 2009, 10:44
I hope it's just one specific room that doesn't show up too often. It's the room right after entrance, right? I did at least 3 LE missions earlier and didn't have any problems.
by Karel Tejnora on Wednesday July 1st 2009, 16:23
by krayl on Tuesday August 19th 2008, 13:22
by krayl on Tuesday August 19th 2008, 14:32
err:service:RPC_Init RpcServerUseProtseq failed with error 1703
err:wineboot:start_services_process Unexpected termination of services.exe - exit code 1703
Dont know if this will help.
by krayl on Wednesday August 20th 2008, 13:10
fixme:ddraw:IDirectDrawImpl_WaitForVerticalBlank (0x12e648)->(1,(nil)): Stub
fixme:ddraw:IDirectDrawImpl_SetCooperativeLevel (0x12e648)->((nil),00000008)
fixme:d3d:IWineD3DDeviceImpl_Release (0x12fb38) Device released with resources still bound, acceptable but unexpected
fixme:d3d:dumpResources Leftover resource 0x348b5a0 with type 6,WINED3DRTYPE_VERTEXBUFFER
by sylvain on Saturday June 21st 2008, 14:39
by Bobbie the Bob on Monday April 21st 2008, 7:40
In case you get a lot of warnings while running AO (for example when you are an owner of a Geforce4 4200), you can redirect these warnings using:
./Anarchy.exe >/dev/null 1>/dev/null 2>/dev/null
In my case these redirections even double the frame rate!
by Bobbie the Bob on Monday April 21st 2008, 7:49
./Anarchy.exe >/dev/null 2>/dev/null
by Steffen Rilk on Monday November 24th 2008, 15:56
is pipeing all output to null device , plus redirecting error msg to stdio which then will also go to null device , plus no debug from wine itself, this should be the prefered way i guess
by Kolbjørn Fredheim on Friday March 21st 2008, 14:56
(this is if wine hangs/exits with a stack overflow)
by Kolbjørn Fredheim on Friday March 21st 2008, 14:58
Sometimes randomly when I am walking through a town, the client will just crash out of no where. Just as if it had seen fog. I have come to the conclusion that when I see a certain profession using a certain buff, that effect makes the client use fog. Fog crashes the client, and therefore this does too.
I'm assuming it's fog because it gives the same output errors as fog. I had to disable tracers to get it to work correctly.
by James on Monday February 18th 2008, 19:15
by pyhis on Friday February 15th 2008, 13:07
Finally got AO working in 7.10 ubuntu gutsy gibbons + Wine 0.9.46.
It runs smooth untill i enter certain areas, such as borealis, player city shop room, apf place's bridge. my fps drops to 0 or near.
yet in OA for example my fps is steady and theres no visible laggyness. I can do alien playfield raid with 40+ people on screen and still runs smoothly, but when ever i turn my view on a building in borealis with no other people on screen my fps just drops!
Anyone else had this problem? and anyone got a clue how to fix it? i'd hate to have to go back to using M$ software :(
by Lee on Thursday February 21st 2008, 16:32
by Marcel Krause on Friday March 28th 2008, 13:34
I'd rather like to use wine (as I'm not a big supporter of cedega), but well, let's hope it gets fixed at some point.
by dared on Saturday July 19th 2008, 9:44
by Ryan on Monday October 14th 2013, 13:14
I found changing the below values increased framerates in all areas.
glsl=enabled
multisampling=enabled
orm=fbo
psm=enabled
These were settings for my specific computer/distro/wine version. You may need to adjust for yours. Most of these should be set to the default values but on my install they were not.
by Ryan on Sunday November 10th 2013, 1:53
by Lee on Saturday January 12th 2008, 16:28
I'm assuming it's fog because it gives the same output errors as fog. I had to disable tracers to get it to work correctly.
by Lee on Sunday January 13th 2008, 12:17
by Brenton on Saturday March 15th 2008, 17:39
any additional info on this would be great
by Lars on Monday November 26th 2007, 8:43
1. First, I click the link on my desktop.
2. Click Accept, and go to the login screen.
3. I put in my Account name and Pass and press Enter.
4. I choose my Character and press Ok
!5. The login screen closes, and I get the screen from AO, where it normally should run. And it is black.
(Screenshot: img164.imageshack.us/img164/3937/blackscreenvs0.png)
I have sound though, so that's not a problem, but maybe useful to help. The problem is this black screen.
I have no idea what is happening here, I tried a few things, but nothing helped so far.
Version AO: 17.6.4
Version Wine: 0.9.45 (For running Warcraft 3) and I think also the 0.9.49.
Hope someone can help me out, because I enjoy(ed) playing AO for a long time.
by Lars on Monday November 26th 2007, 9:12
img164.imageshack.us/img164/3937/blackscreenvs0.png
by Brenton on Sunday December 9th 2007, 22:15
this mode does not really work in WINE well... if you are using windowed then switch to full screen.
by Brenton on Sunday December 9th 2007, 22:17
by Brenton on Tuesday October 30th 2007, 23:46
restarted the client and got to where I could log in
select the toon I want to log in and after that point the client craps out
tried both fullscreen and windowed and also tried to change resolution.
did a run from the terminal and this is what comes back from start up to crash :
brenton@brenton-desktop:~/.wine/drive_c/Program Files/Funcom/Anarchy Online$ wine anarchy.exe
err:win:CreateWindowExA bad class name "{8856F961-340A-11D0-A96B-00C04FD705A2}"
fixme:win:EnumDisplayDevicesW ((null),0,0x34bee8,0x00000000), stub!
fixme:ddraw:IDirectDrawImpl_SetCooperativeLevel (0x784ec8)->((nil),00000008)
brenton@brenton-desktop:~/.wine/drive_c/Program Files/Funcom/Anarchy Online$ fixme:win:EnumDisplayDevicesW ((null),0,0x34ee78,0x00000000), stub!
fixme:ddraw:IDirectDrawImpl_SetCooperativeLevel (0x12fb60)->((nil),00000008)
fixme:ddraw:IDirectDrawImpl_SetCooperativeLevel (0x12fb60)->((nil),00000008)
fixme:ddraw:IDirectDrawImpl_SetCooperativeLevel (0x130710)->(0x20026,00000011)
err:xrandr:X11DRV_XRandR_SetCurrentMode Resolution change not successful -- perhaps display has changed?
fixme:ddraw:IDirectDrawImpl_SetCooperativeLevel (0x130710)->((nil),00000008)
any ideas ?
by Brenton on Saturday November 3rd 2007, 0:15
and if they resolved it how did they do it
by Brenton on Wednesday November 14th 2007, 21:13
using most recent version of wine and fully updated AO
if this keeps going on I'm looking to cancel my account
by Jon on Thursday August 30th 2007, 17:01
by Rudolf Kastl on Friday August 31st 2007, 2:47
i have been able to get it to patch by downloading the patch.exe manually and throwing a native dll in there. after that i set the game version up manually and got it to work. maybe someone else who can verify those steps can add a small how to for it because unfortunately i dont really have the time to recheck.
it would also help to actually submit a bugreport.
by Jon on Thursday September 6th 2007, 0:51
by Brenton on Friday August 24th 2007, 20:20
get the error "An unsupported operation was attempted." when patcher opens after that it will close up with out patching
also tried to patch with the supplied .exe file but this will close out after the files are downloaded to the c:/windows/temp folder.
some people have found copying the install over from the Windows partition but I'd like to see if we can find a way to do this from wine.
forums.anarchy-online.com/showthread.php?p=4863046#post4863046
more info here
by Tomasz on Saturday August 25th 2007, 4:12
Also tried to patch with the supplied *.exe files and found out, that patching was closing out after downloading the files to the temp folder because mfc42.dll was missing in my /.wine/drive_c/windows/system32 dir. Simply copied the file into that directory and patching went on. However, the same error occured ("An unsupported operation was attempted").
by Antoine Chavasse on Saturday September 29th 2007, 15:27
To do this, copy the older AnarchyPatcher.exe (it may work with an even older version, I don't know what it is they keep changing in the patcher all the time) over the current one.
However, if you start the game normally, the launcher will detect the patcher is not the latest version and will redownload it automatically.
To avoid this, the patcher needs to be started directly from the command line, this way:
$ cd
$ wine AnarchyPatcher.exe 17.5.3_EP1
The "17.5.3_EP1" parameter is to simulate running the patcher from the launcher, otherwise it would just run the launcher instead.
by Antoine Chavasse on Saturday September 29th 2007, 15:29
by Pietro Fontana on Tuesday November 27th 2007, 13:03
1) Download the 17.5.1-17.5.2 patcher from here (not the EP1 if you have free account) ftp.funcom.com/cd/patches/
This is necessary for take a working AnarchyPatcher.exe
2) Download the 17.5.2-17.5.3 patcher
3) In you AO install folder, rename AnarchyPatcher.exe in .original
4) Launch the AOPatch_v17.5.1-v17.5.2.exe, go ahead until it tell you where to install. Leave the windows alone and with file manager go to your .wine/drive_c/windows/temp and you will notice a folder that end with ~tmp. Inside you will find AnarchyPatcher.exe and CopyPatcher.exe. Copy it in your AO folder and close the installation windows.
5) Launch the AOPatch_v17.5.2-v17.5.3.exe, go ahead until it tell you where to install. Leave the windows alone and with file manager go to your .wine/drive_c/windows/temp and you will notice a folder that end with ~tmp. Inside you will find the a folder called "Patches". Copy it in your AO folder and close the installation windows.
6) In you AO install folder, open terminal and write: wine AnarchyPatcher.exe. Go on and it will install the patch
Sadly you had to do this with all the patch until the latest version. Don't run Anarchy otherwise it will overwrite your version of the Anarchy patcher and you have to redo all the step.
by Pietro Fontana on Tuesday November 27th 2007, 13:18
1) Download the 17.5.1-17.5.2 patcher from here (not the EP1 if you have free account) ftp.funcom.com/cd/patches/
This is necessary for take a working AnarchyPatcher.exe
2) Launch the AOPatch_v17.5.1-v17.5.2.exe, go ahead until it tell you where to install. Leave the windows alone and with file manager go to your .wine/drive_c/windows/temp and you will notice a folder that end with ~tmp. Inside you will find AnarchyPatcher.exe and CopyPatcher.exe. Copy it in your AO folder and close the installation windows.
3) In you AO install folder, open terminal and write: wine AnarchyPatcher.exe "target version". Do this until the latest patch. If the problem come again just redo the step or save a copy of AnarchyPatcher.exe take from the 17.5.1 in another place so overwrite the corrupted one is more fast.
Mail me for any info
by krayl on Tuesday August 19th 2008, 9:11
by Evil on Tuesday July 17th 2007, 0:12
I haven't tested AO in a long time, so when I started it, it started patching 17.2 -> 17.4.1. It got up to 17.4 normally, and then exited, saying that I needed to rerun the patcher to get to the server level.
Everytime I re-ran the patcher, it created an AnarchyPatcher.err saying that the patcher file didn't match the checksum, at which point it copied it from PatchesUndo (basically replacing the patcher with the same version, over and over).
Thinking the patcher was corrupt, I renamed the copy in PatchesUndo and re-ran. This causes it to re-download the patcher at startup (just as I had hoped). Unfortunately, it complains that this version also fails the checksum. :\
If no one else is having the issue, I'll try to completely reinstall AO when I have the time. This testing is under the current .9.41 release, btw.
by Evil on Tuesday July 17th 2007, 0:13
by Benjamin Hodgetts on Sunday June 10th 2007, 12:44
by Kolbjørn Fredheim on Thursday June 14th 2007, 0:41
by Mike on Sunday June 3rd 2007, 11:20
by Mike on Thursday June 7th 2007, 19:46
by Mike on Saturday June 16th 2007, 17:09
Still would like to get AO and clicksaver running at the same time. Although any time I run this with wine and try to launch something else it isn't working.
by S on Friday May 25th 2007, 19:53
The game is pretty suspectible to lag, which makes combat especially difficult. It can't be helped. Lag is more or less equal to windows AO, except zoning works mysteriously faster for me through wine. Console gets spammed with one message all the time while running:
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x172f60) : stub
I found one game-crashing bug while testing around. With right click to the main chat window and choosing "New window" the game hangs and has to be killed to get it vanish. It also appears through "Chat config" choice and trying "Clone window" from there. So creating a new in-game window seems to be the cause of this.
by DarkFlasher on Monday April 16th 2007, 15:02
Linux OS: Ubuntu 6.10 Edgy
AO Version: 17.2.1
linky - i97.photobucket.com/albums/l240/darkflasher/Screenshot-1-1.png and i97.photobucket.com/albums/l240/darkflasher/Screenshot-2.png using Beryl (slows it down a lot).
by DarkFlasher on Monday April 16th 2007, 15:03
by Marcel Krause on Wednesday May 2nd 2007, 12:51
by jano haluska on Sunday March 11th 2007, 14:36
Game also had some troubles with displaying in the Omni city, its kinda messed up: bin.mypage.sk/FILES/Anarchy-meessed.jpg
I'm using wine 0.9.32 on Ubuntu 6.06, with Anarchy Online 17.1.2. I have 2GHz PC with 512 ram and geForce so it should be running allrighty.
Do you have some idea how to tune wine to run better ?
by Lee on Sunday January 13th 2008, 13:58
by jano haluska on Sunday March 11th 2007, 14:10
I had lots of troubles when I was patching downloaded 16.something to current 17.1.2. Patch went allright, but after patching I saw that nothing was patched and I still had version 16.something.
Reason: I did not choose graphic driver properly. After selecting it patch went allright and all was good.
How to set driver: I saw some comments to edit the Main.cfg and add there name of device. This does not work for me. Alot easier it was as written in other comments - select driver when requested, then press space, then press Ok - and it works!
by Seb on Friday February 16th 2007, 13:11
Solutions tried:
-removing bink videos from Mediacache folder and "-w"ing
-ALSA module is not enabled
-disabling all options under the "Enviroment" settings ingame
Video drivers are working properly because I'm getting 20-30 FPS outdoors. As far as I can tell the crashes have nothing to do with where I am ingame at the time.
System:
Gentoo Linux
Wine 0.9.29
Xorg 7.1.1
WM: Enlightenment dr17 (also tried Gnome, and no WM at all)
opengl drivers: nvidia binary drivers.
by Seb on Monday February 19th 2007, 12:42
"cd /home/seb/AO && wine Anarchy.exe"
while the game loaded, it wouldn't stay up for very long. Running the game from the terminal in the AO directory seems to solve this problem. For anybody wondering how to capture Wine's output when a game is crashing X with it do this:
"wine Program.exe > winelog 2>$1"
by AnthonyS on Monday February 12th 2007, 2:10
www.anarchy-online.com/free/ad_campaigns/freecampaign
After I downloadit i try to install it and I recieve the message
The installshield engine [iKernel.exe] could not be launched.
(0x80004002)
wine 0.9.30 spits out
err:ole:marshal_object couldn't get IPSFactory buffer for interface {00000131-0000-0000-c000-000000000046}
err:ole:marshal_object couldn't get IPSFactory buffer for interface {00000001-0000-0000-c000-000000000046}
err:ole:StdMarshalImpl_MarshalInterface Failed to create ifstub, hres=0x80040155
err:ole:CoMarshalInterface Failed to marshal the interface {00000001-0000-0000-c000-000000000046}, 80040155
fixme:ole:CoRegisterClassObject CoMarshalInterface failed, 80040155!
err:ole:CoGetClassObject no class object {91814ec0-b5f0-11d2-80b9-00104b1f6cea} could be created for context 0x4
by David Huberman on Monday April 30th 2007, 16:29
by Morghan Phoenix on Saturday February 10th 2007, 17:54
ChatFontSize 140
CompressedTextures 1
DisplayBitsPerPixel 16
DisplayHeight 768
DisplayWidth 1024
ExpansionFlags 1
FullScreen 0
NetworkCompression 0
OtherTextureQuality 2
SaveLoginInfo 1
ServerPort 7500
StartPlayfield 896
TextureResolution 1
UseWBuffer 0
ChatFontName "Verdana"
ChatFontStyle "Regular"
GUISkin "textures\archives_ep1\guigfx_ep1.uvgi"
GfxDevice "DirectDraw HAL \ Wine Direct3D7 using WineD3D"
SendDisconnectInfo "True"
ServerName "216.74.158.37"
As far as I can tell this should be correct, but it still gives me the "you need to select a device first" line and when I attempt to select the device it just repeats itself. Also to be noted I have switched GfxDevice to GfxDeviceName and then back again without any change to the outcome.
I'm sad now, all that time patching the shadowlands client up to date and it fizzles when I'm so close to never having to touch that foul microsoft creation ever again.
by Rudolf Kastl on Friday March 9th 2007, 11:41
by Morghan Phoenix on Monday March 12th 2007, 11:41
by Rudolf Kastl on Tuesday March 13th 2007, 3:31
1. select the resolution
2. select the device with mouse
3. press space once
4. hit continue
p.s. now the 3rd time i give that info here ;)
by sylvain on Thursday December 14th 2006, 11:32
It was acting sometimes like that but now it's everytime, i'm using the configuration described in the gold mentioned here with a nvidia card and drivers 8x.
crappy poor writen-directx games (sorry). Must known: this game lags also on windows..
fixme:winsock:NtStatusToWSAError Status code c0000024 converted to DOS error code 6
err:dsound:DSOUND_MixOne underrun on sound buffer 0x1edfd58
err:dsound:DSOUND_MixOne underrun on sound buffer 0x1edfd58
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x16e958) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x16e958) : stub
*snooped*
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x16e958) : stub
fixme:d3d7:IDirect3DImpl_7_EvictManagedTextures (0x16e138): Stub!
err:ntdll:RtlpWaitForCriticalSection section 0x110020 "heap.c: main process heap section" wait timed out in thread 0017, blocked by 000f, retrying (60 sec)
err:ntdll:RtlpWaitForCriticalSection section 0x7effd164 "loader.c: loader_section" wait timed out in thread 0018, blocked by 0017, retrying (60 sec)
err:ntdll:RtlpWaitForCriticalSection section 0x110020 "heap.c: main process heap section" wait timed out in thread 0014, blocked by 000f, retrying (60 sec)
err:ntdll:RtlpWaitForCriticalSection section 0x110020 "heap.c: main process heap section" wait timed out in thread 0012, blocked by 000f, retrying (60 sec)
err:ntdll:RtlpWaitForCriticalSection section 0x249d250 "DSOUND_mixlock" wait timed out in thread 0013, blocked by 0012, retrying (60 sec)
err:ntdll:RtlpWaitForCriticalSection section 0x110020 "heap.c: main process heap section" wait timed out in thread 0017, blocked by 000f, retrying (60 sec)
err:ntdll:RtlpWaitForCriticalSection section 0x110020 "heap.c: main process heap section" wait timed out in thread 0018, blocked by 000f, retrying (60 sec)
err:ntdll:RtlpWaitForCriticalSection section 0x110020 "heap.c: main process heap section" wait timed out in thread 0014, blocked by 000f, retrying (60 sec)
err:ntdll:RtlpWaitForCriticalSection section 0x110020 "heap.c: main process heap section" wait timed out in thread 0012, blocked by 000f, retrying (60 sec)
err:ntdll:RtlpWaitForCriticalSection section 0x110020 "heap.c: main process heap section" wait timed out in thread 0013, blocked by 000f, retrying (60 sec)
err:seh:raise_exception Unhandled exception code c0000194 flags 0 addr 0x7efadec0
by Dappy on Friday November 3rd 2006, 5:26
I really need to reinstall ?
And when I use "winecfg" to be able to add an application, whan I close the windows and re open it, the application I just added (Anarchy.exe for example) has disapear ...
Thanks
by scribles on Monday April 30th 2007, 18:18
wine /windows/c/Program Files/Funcom/Anarchy\ Online/Anarchy.exe
does not work but
cd /windows/c/Program Files/Funcom/Anarchy\ Online/
wine Anarchy.exe
does work
You can also create a menu item and set the work path to the Anarchy Online fold path.
by Bob on Monday October 23rd 2006, 19:44
by Bob on Monday October 23rd 2006, 19:39
by Bob on Sunday October 22nd 2006, 14:19
by Bob on Monday October 23rd 2006, 19:39
by Oscar on Monday September 25th 2006, 15:55
I hit the same obstacle. Only your advice doesn't seem to help :(
Sad.
Config generated by the game is below.
GfxDeviceName matches what's displayed. There is a GfxDevice whis is a silly looking string.
Any ideas? (Debian SID wine 0.9.19)
ChatFontSize 140^M
CompressedTextures 1^M
DisplayBitsPerPixel 32^M
DisplayHeight 864^M
DisplayWidth 1152^M
ExpansionFlags 0^M
FullScreen 1^M
NetworkCompression 0^M
OtherTextureQuality 2^M
SaveLoginInfo 1^M
ServerPort 7500^M
StartPlayfield 896^M
TextureResolution 1^M
UseWBuffer 0^M
ChatFontName "Verdana"^M
ChatFontStyle "Regular"^M
GUISkin "textures\archives_ep1\guigfx_ep1.uvgi"^M
GfxDevice "-1 00000000-0000-0000-0000-000000000000"^M
GfxDeviceName "DirectDraw HAL \ WINE Direct3D7 using WineD3D"^M
SendDisconnectInfo "True"^M
ServerName "216.74.158.33"^M
by Marvin Vek on Monday September 25th 2006, 20:04
The GfxDevice is strange, i don't even have it in my config. Try remove that line and start the game again, you never know.
Unfortunately i can't replicate your problem since i'm not running Wine for Anarchy Online anymore, but i do like to keep supporting it and might do a new checkout in one of the upcoming Wine versions to see if it still runs and what changed.
by Oscar on Tuesday September 26th 2006, 1:41
When the app writes the config back it adds all the other lines, and the ^M line endings... That is to be expected I think the game being developed for Windows. Their config parser prob expects it to be that way too.
I also tried without ^Ms, but I'll test it again tonight.
I don't have the game in my office :-D
by Oscar on Friday September 29th 2006, 6:37
Any ideas?
That lot of zeroes looks like a device identifier in windows. Maybe the configurator wants to obtain such information about the controller it finds and cannot.
by mysha on Thursday June 22nd 2006, 11:56
cd AO_directory
rm -rf ./mediacache/*
chmod -w ./mediacache
by Simon Felding on Thursday April 6th 2006, 15:52
Look here anyway:
forums.anarchyonline.com/showthread.php?t=321249&page=9
Thats where I got it from.