Install, gameplay.... Everything!
What does not
What was not tested
Will need corfonts (you can use wintricks) to display fonts. For some reason, sometimes it refuses to start, but it will work after starting pulseaudio and close any application which might use the soundcard, including Firefox ?!. Even after that, it will sometimes fail, but if I try to execute the game a second time, it will work. After it starts, the game is stable and works flawlessly. If your buildings look dark, you will need to deactivate the shaders on the game launcher (select shaders 0.0). That should fix it Tried both v 1.0 and 1.1, with both original DVD and with the no-cd crack.
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Current||Arch Linux||May 05 2014||1.7.18||Yes||Yes||Gold||an anonymous user|
|Show||Ubuntu 12.04 "Precise" amd64 (+ variants like Kubuntu)||Jul 11 2013||1.6-rc3||Yes||Yes||Platinum||Cri|
|Show||Ubuntu 11.04 "Natty" amd64 (+ variants like Kubuntu)||Sep 12 2011||1.3.27||Yes||Yes||Platinum||an anonymous user|
|Show||Ubuntu 11.04 "Natty" i386 (+ variants like Kubuntu)||Jul 14 2011||1.3.23||Yes||Yes||Silver||an anonymous user|
|Show||Mandriva 2010.2||Apr 03 2011||1.3.14||Yes||Yes||Garbage||an anonymous user|
|Bug #||Description||Status||Resolution||Other apps affected|
|10352||fonts/text do not appear in Civilization Call to Power (needs Tahoma/Verdana)||NEW||View|
|23102||CivCity Rome 1.0: Needs corefonts for displaying any text in game menus||NEW||View|
|23103||CivCity Rome 1.0 crashes without corefonts||UNCONFIRMED||View|