Installation, sound and initial game loading screens are flawless.
What does not
The graphical menus around the screen edge are invisible - clicking will produce a result.
Trying to play a campaign has no effect.
Many of the full screen menus are black background though a few have full graphics (ie choosing single missions).
Some menus are visible but do not react when clicked most screens are black.
What was not tested
Without patching, results were as previously reported - nothing working beyondExecuting the patch to 1.1 did yield the following error - Error Code: -5012 : 0x80070057 Error Information: >SetupDLL\SetupDLL.cpp (1404) PAPP:CivCity PVENDOR:Firefly Studios (http://www.fireflyworlds.com) PGUID:994E24A6-EC47-4201-8D0B-D4563B7AD66B $10.50.0.125PAK @Windows XP Service Pack 2 (2600) BT_OTHER 55364.51 Using a no cd patch seemed to prevent the play button (in single mission) from working. dll overrides: ctl3d32 dll failures: dsound (prevent from even loading) riched32 (...) pixel shader off made game graphics very blocky
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Show||Arch Linux||May 05 2014||1.7.18||Yes||Yes||Gold||an anonymous user|
|Show||Ubuntu 12.04 "Precise" amd64 (+ variants like Kubuntu)||Jul 11 2013||1.6-rc3||Yes||Yes||Platinum||Cri|
|Show||Ubuntu 11.04 "Natty" amd64 (+ variants like Kubuntu)||Sep 12 2011||1.3.27||Yes||Yes||Platinum||an anonymous user|
|Show||Ubuntu 11.04 "Natty" i386 (+ variants like Kubuntu)||Jul 14 2011||1.3.23||Yes||Yes||Silver||an anonymous user|
|Show||Mandriva 2010.2||Apr 03 2011||1.3.14||Yes||Yes||Garbage||an anonymous user|
|Bug #||Description||Status||Resolution||Other apps affected|
|10352||fonts/text do not appear in Civilization Call to Power (needs Tahoma/Verdana)||NEW||View|
|23102||CivCity Rome 1.0: Needs corefonts for displaying any text in game menus||NEW||View|
|23103||CivCity Rome 1.0 crashes without corefonts||UNCONFIRMED||View|