Probably everything, at least we can get a campaign going now.
Had to use winetricks allfonts.
Also used winetricks d3dx9 though that may not actually be needed.
What does not
Initially I had the no fonts problem reported here before, but 'winetricks allfonts' solved it. This also solved the crash before starting a campaign reported by others, we had that on our initial attempt too, and it's gone now.
What was not tested
Actual gameplay, as soon as we got the main game screen we quit to report succes here first :)
Running without winetricks d3dx9. It works with it, so why bother trying without? :)
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Show||Arch Linux||May 05 2014||1.7.18||Yes||Yes||Gold||an anonymous user|
|Show||Ubuntu 12.04 "Precise" amd64 (+ variants like Kubuntu)||Jul 11 2013||1.6-rc3||Yes||Yes||Platinum||Cri|
|Show||Ubuntu 11.04 "Natty" amd64 (+ variants like Kubuntu)||Sep 12 2011||1.3.27||Yes||Yes||Platinum||an anonymous user|
|Show||Ubuntu 11.04 "Natty" i386 (+ variants like Kubuntu)||Jul 14 2011||1.3.23||Yes||Yes||Silver||an anonymous user|
|Show||Mandriva 2010.2||Apr 03 2011||1.3.14||Yes||Yes||Garbage||an anonymous user|
|Bug #||Description||Status||Resolution||Other apps affected|
|10352||fonts/text do not appear in Civilization Call to Power (needs Tahoma/Verdana)||NEW||View|
|23102||CivCity Rome 1.0: Needs corefonts for displaying any text in game menus||NEW||View|
|23103||CivCity Rome 1.0 crashes without corefonts||UNCONFIRMED||View|