|Latest Wine Version Tested:||1.3.19|
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Install OK, Game runs after no-cd patch.
Initial video selection dialog shows template text ($title) etc if run from desktop, if you cd into ~/.wine/drive_c/program files/MDK2 and run wine MDK2.exe the template text is correctly replace with the real text.
Full Screen didn't appear to work, but run in a window. (I have Twinview running so that may have confused it). Again the text between the levels was very slow, but didn't crash the game.
What does not
Fullscreen (but may be my configuration)
What was not tested
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Show||openSUSE 11.4||Jul 10 2011||1.3.19||Yes||Yes||Platinum||an anonymous user|
|Show||Ubuntu 8.04 "Hardy" amd64 (+ variants like Kubuntu)||Aug 26 2008||1.1.3||Yes||Yes||Platinum||an anonymous user|
|Show||Ubuntu 8.04 "Hardy" i386 (+ variants like Kubuntu)||Aug 23 2008||1.0.0||Yes||Yes||Gold||an anonymous user|
|Current||Gentoo Linux x86_64||May 07 2008||0.9.61.||Yes||Yes||Gold||an anonymous user|
|Show||Ubuntu 6.06 "Dapper" i386 (+ variants like Kubuntu)||Dec 26 2007||0.9.49.||N/A||Yes||Gold||an anonymous user|
While playing MDK2 using the alsa plugin, there are many buffer underrun problems. Switching to Mdk2Main.exe to OSS in winecfg fixes them (at least the ones You can hear, because there are still a few err:dsound:DSOUND_MixInBuffer msg's in the console window).