Application Details:
Version: | 3369 (32-bit) |
License: | |
URL: | http://www.unrealtournament.co... |
Votes: | 2 |
Latest Rating: | Gold |
Latest Wine Version Tested: | 5.20 |
Maintainers: About Maintainership
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What works
installation: works out of the box, flawless.
start up: flawless.
graphics: flawless.
game play: everything ok except the mouse "escape" bug. read on for the solution.
online gaming: not tested much, but seems to work out of the box.
What does not
nothing..
Workarounds
What was not tested
long time online playing.
Hardware tested
Graphics:
Additional Comments
THE MOUSE ESCAPE BUG The problem is cured by a new dinput.dll code. it has not made it into wine release versions, however somebody has provided precompiled dinput.dll files to over come the issue. you can find it at http://appdb.winehq.org/objectManager.php?sClass=version&iId=5444 in the HOWTO section.
Operating system | Test date | Wine version | Installs? | Runs? | Used Workaround? | Rating | Submitter | ||
Show | Linux Mint 20 "Ulyana" | Oct 26 2020 | 5.20 | Yes | Yes | Yes | Gold | Hamish McIntyre-Bhatty | |
Show | Linux Mint 17.2 "Rafaela" x86-64 | Sep 01 2015 | 1.7.50 | Yes | Yes | Gold | PelzR | ||
Show | Linux Mint 17.1 "Rebecca" x86-64 | Jan 21 2015 | 1.7.34 | Yes | Yes | Platinum | an anonymous user | ||
Show | Ubuntu 12.04 "Precise" i386 (+ variants like Kubuntu) | Aug 29 2012 | 1.4.1 | Yes | Yes | Platinum | an anonymous user | ||
Show | Ubuntu 11.10 "Oneiric" amd64 (+ variants like Kubuntu) | Dec 19 2011 | 1.3.30 | Yes | Yes | Platinum | an anonymous user |
I found that I had to make these changes to get the game to work in full-screen mode. Once these changes were made it worked perfectly all the time.
In the registry set the following key:
HKEY_CURRENT_USER/Software/Wine/DirectInput/MouseWarpOverride = force
In winecfg add checkmarks to the following checkboxes:
Allow DirectX apps to stop the mouse leaving their window
Emulate a virtual desktop (enter your screens native resolution)
In UT2004/System/UT2004.ini in the [Engine.Engine] section:
Uncomment RenderDevice=OpenGLDrv.OpenGLRenderDevice
Comment out your old RenderDevice
In UT2004/System/UT2004.ini in the [WinDrv.WindowsClient] section:
Set your WindowedViewport to your native resolution
Set your FullscreenViewport to your native resolution
Set your MenuViewport to your native resolution
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