WineHQ

Unreal Tournament 2004

Patched to version 3369.

Application Details:

Version: 3369 (32-bit)
License:
URL: http://www.unrealtournament.co...
Votes: 2
Latest Rating: Gold
Latest Wine Version Tested: 5.20

Maintainers: About Maintainership

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Test Results

Old test results
The test results you have selected are very old and may not represent the current state of Wine.
Selected Test Results

What works

Everything works the way it should.

What does not

Nothing.

Workarounds

What was not tested

Nothing.

Hardware tested

Graphics:

  • GPU:
  • Driver:

Additional Comments

Works great without any problems.

selected in Test Results table below
Operating systemTest dateWine versionInstalls?Runs?Used
Workaround?
RatingSubmitter
ShowLinux Mint 20 "Ulyana"Oct 26 20205.20Yes Yes YesGoldHamish McIntyre-Bhatty 
ShowLinux Mint 17.2 "Rafaela" x86-64Sep 01 20151.7.50Yes Yes NoGoldPelzR 
ShowLinux Mint 17.1 "Rebecca" x86-64Jan 21 20151.7.34Yes Yes NoPlatinuman anonymous user 
ShowUbuntu 12.04 "Precise" i386 (+ variants like Kubuntu)Aug 29 20121.4.1Yes Yes NoPlatinuman anonymous user 
CurrentUbuntu 11.10 "Oneiric" amd64 (+ variants like Kubuntu)Dec 19 20111.3.30Yes Yes NoPlatinuman anonymous user 

Known Bugs

Bug # Description Status Resolution Other apps affected
1410 Mouse always Recentered CLOSED FIXED View
6971 Mouse "escapes" window or is confined to an area in the full screen program CLOSED FIXED View
7958 Some apps can't capture the mouse CLOSED DUPLICATE View
18942 UT2004: freeze loading a match CLOSED FIXED View
39338 Unreal Tournament 2004 - inaccurate shadows UNCONFIRMED View

Show open bugs

HowTo / Notes

Various Fixes

I found that I had to make these changes to get the game to work in full-screen mode. Once these changes were made it worked perfectly all the time.

In the registry set the following key:
  HKEY_CURRENT_USER/Software/Wine/DirectInput/MouseWarpOverride = force

In winecfg add checkmarks to the following checkboxes:
  Allow DirectX apps to stop the mouse leaving their window
  Emulate a virtual desktop (enter your screens native resolution)

In UT2004/System/UT2004.ini in the [Engine.Engine] section:
  Uncomment RenderDevice=OpenGLDrv.OpenGLRenderDevice
  Comment out your old RenderDevice

In UT2004/System/UT2004.ini in the [WinDrv.WindowsClient] section:
  Set your WindowedViewport to your native resolution
  Set your FullscreenViewport to your native resolution
  Set your MenuViewport to your native resolution

Comments

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