WineHQ

Red Orchestra: Ostfront 41-45

Latest at the moment. Updated automaticly by Steam.

Application Details:

Version: Steam: 1076
License:
URL: http://www.redorchestragame.co...
Votes: 3
Latest Rating: Gold
Latest Wine Version Tested: 1.5.5

Maintainers: About Maintainership

No maintainers. Volunteer today!

Test Results

Old test results
The test results for this version are very old, and as such they may not represent the current state of Wine. Please consider submitting a new test report.
Selected Test Results

What works

- Everything

What does not

- proper setting of resolution. Solution: start game and open console with ^ type: setres 1366x768x32 (or any other resolution) and press enter Done!

Workarounds

What was not tested

Lan play

Hardware tested

Graphics:

  • GPU:
  • Driver:

Additional Comments

msvcp80 to native openal32 to native direct8 installed

selected in Test Results table below
Operating systemTest dateWine versionInstalls?Runs?Used
Workaround?
RatingSubmitter
CurrentUbuntu 12.04 "Precise" amd64 (+ variants like Kubuntu)Jun 09 20121.5.5Yes Yes GoldFlo G 
ShowUbuntu 10.10 "Maverick" amd64 (+ variants like Kubuntu)Feb 15 20111.3.12Yes No Garbagean anonymous user 
ShowUbuntu 10.04 "Lucid" amd64 (+ variants like Kubuntu)Jul 13 20101.2-rc7Yes Yes Bronzean anonymous user 
ShowArch Linux x86_64Dec 27 20091.1.35Yes Yes Platinuman anonymous user 
ShowLinux Mint 7 "Gloria"Nov 22 20091.1.31Yes Yes Bronzean anonymous user 

Known Bugs

Bug # Description Status Resolution Other apps affected

Show all bugs

HowTo / Notes

HOWTO

2013-05-17 Admin note: the instructions below are old and may not apply to current Wine.

It settled properly through Steam, however, there are two or three things to do:
Adjustment File redorchestra.ini:
Path:

 "~/.wine/drive_c/Program Files/Steam/steamapps/common/red orchestra/System/RedOrchestra.ini"
"Windowed" might be preferred mode with emulation desktop in winecfg that allows a easier switch to X.
In the game, remove the effects weather improves fluidity of the game
Depend of winHQ version, but D3D9 seems to the best renderer for the latest versions...
";RenderDevice=OpenGLDrv.OpenGLRenderDevice"
";RenderDevice=D3DDrv.D3DRenderDevice" 
"RenderDevice=D3D9Drv.D3D9RenderDevice" 
In section [WinDrv.WindowsClient]: For the patch below works, and contrary to what most tutos say
You should leave on "True" otherwise, the mouse will remain stuck in the middle of the screen ...

StartupFullscreen=True

For the problem of mouse "escape" of the window (bug ID 6971) ...
I had to compile the source, applying the patch.
Those of you beard to do so (and I understand), I was able to isolate the file you need to replace.
I give the procedure for Ubuntu with installation of wine via a deb package.
The zipped file here
Download and decompress the archive in a temporary directory
Make a backup of files:
Open a terminal
sudo cp -p /usr/lib/wine/dinput.dll.so /usr/lib/wine/dinput.dll.so.old

Then, put in the temporary directory where it was unpacked the archive ... and copy files as follows:

sudo cp dinput.dll.so /usr/lib/wine/


Voilà! it's over. Open Steam, and start RedO, good frag!
I will update patched file.

Red Orchestra takes a long time loading maps
That tip come from FAQ RedO very interesting of the official site. Most of common errors are described.:
We are looking into the over all cause of this however you may do the following to attempt to improve your load times.

Fix1:
1) Find your Redorchestra.ini file located in the steam/steamapps/yournamehere/redorchestra/system folder (hint it looks like a notpad icon with a cog)
2) Change the cache size to better match your ram size
Listed under [Engine.GameEngine].

256 Megabytes of RAM or less
CacheSizeMegs=32

512 Megabytes of RAM
CacheSizeMegs=64

768 Megabytes of RAM
CacheSizeMegs=128

1 Gigabyte of RAM or more
CacheSizeMegs=256

Fix2: Turn of PreCaching
For those who have more than 1 giga amout of RAM
Also in your redorchestra.ini under [ALAudio.ALAudioSubsystem]
Change UsePrecache=True to UsePrecache=False
and under [Engine.LevelInfo]
Change bNeverPrecache=false to bNeverPrecache=true
and under [Engine.NullRenderDevice]
Change UsePrecaching=True to UsePrecaching=False
and under [D3DDrv.D3DRenderDevice]
Change UsePrecaching=True to UsePrecaching=False
and under [D3D9Drv.D3D9RenderDevice]
Change UsePrecaching=True to UsePrecaching=False
and under [OpenGLDrv.OpenGLRenderDevice]
Change UsePrecaching=True to UsePrecaching=False
and under [PixoDrv.PixoRenderDevice]
Change UsePrecaching=True to UsePrecaching=False

Watch out!, DEpende on wine version, the game fail to really stop and stay in memory. You have to kill the RedOrchestra.exe process..
Two ways:
a slappy :

kill -9 `ps -edf|grep RedOrchestra|grep -v grep|awk '{print $2}'`


Or right clic, "Kill process" in the system monitor...
If it's working, please feedback to the forum...

Voilà.

 

Comments

Comments Disabled

Comments for this application have been disabled because there are no maintainers.
Back