The game successfully installs and runs, but with a few caveats: By copying dinput.dll and glu32.dll from my Windows partition system32 to ~/.wine/drive_c/windows/system32 and setting a "native only" override for the app in winecfg, I have gotten it to run and pick up mouse movement. However, the game is still mostly unplayable - it detects the mouse being about 150 px. above where it actually is, and I think the resolution is wrong. That might be solvable by changing the /desktop command. I'll post more if I figure it out.
What does not
The game is still unplayable due to broken mouse position detection.
What was not tested
Network play, full gameplay, menu GUI.
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Show||Ubuntu 6.06 "Dapper" i386 (+ variants like Kubuntu)||Sep 01 2006||0.9.20.||Yes||No||Garbage||an anonymous user|
|Current||Ubuntu 6.06 "Dapper" i386 (+ variants like Kubuntu)||Aug 23 2006||0.9.19.||Yes||Yes||Garbage||an anonymous user|