WineHQ

MechWarrior 4: Mercenaries

Application Details:

Version: 1.0
License:
URL:  
Votes: 0
Latest Rating: Garbage
Latest Wine Version Tested: 1.7.47

Maintainers: About Maintainership

No maintainers. Volunteer today!

Test Results

Old test results
The test results you have selected are very old and may not represent the current state of Wine.
Selected Test Results

What works

The installer

What does not

The game. halts on autoconfig

Workarounds

What was not tested

The game

Hardware tested

Graphics:

  • GPU:
  • Driver:

Additional Comments

(wine output) err:dbghelp_msc:pe_load_debug_directory Got a page fault while loading symbols fixme:d3d:IWineD3DDeviceImpl_GetAvailableTextureMem (0x1210080) : stub, simulating 64MB for now, returning 64MB left fixme:ddraw:IDirectDrawImpl_SetCooperativeLevel (0x15ad70)->((nil),00000008) fixme:ddraw:IDirectDrawImpl_SetCooperativeLevel (0x15ad70)->((nil),00000008) fixme:d3d:IWineD3DStateBlockImpl_Release Releasing primary stateblock fixme:imm:ImmReleaseContext (0x10024, 0x15b500): stub fixme:imm:ImmGetDefaultIMEWnd (0x10024 - (nil) 0x15b500 ): semi-stub fixme:imm:ImmGetOpenStatus (0x15b500): semi-stub fixme:imm:ImmReleaseContext (0x10024, 0x15b500): stub fixme:ddraw:IDirectDrawImpl_SetCooperativeLevel (0x19a110)->(0x10024,00000008) fixme:ddraw:IDirectDrawImpl_GetFourCCCodes (0x19a110)->(0x33ddbc, 0x8ac508): Stub! fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x1580020) : stub fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x1580020) : stub fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x1580020) : stub fixme:ddraw:IDirectDrawImpl_SetCooperativeLevel (0x19a110)->((nil),00000008) fixme:d3d:IWineD3DStateBlockImpl_Release Releasing primary stateblock fixme:ddraw:IDirectDrawImpl_SetCooperativeLevel (0x19a110)->(0x10024,00000008) fixme:d3d:IWineD3DDeviceImpl_CreateSurface Trying to create a render target that isn't in the default pool err:d3d_surface:IWineD3DSurfaceImpl_BltOverride Wrong surface type for BLT override(Format doesn't match) ! fixme:imm:ImmDisableIME (-1): stub fixme:advapi:RegisterEventSourceA ((null),"MechWarrior Mercenaries"): stub fixme:advapi:RegisterEventSourceW (L"",L"MechWarrior Mercenaries"): stub fixme:advapi:ReportEventA (0xcafe4242,0x0001,0x0000,0x000003e8,(nil),0x0005,0x00000055,0x7cf192ec,0x7cf18eb0): stub fixme:advapi:ReportEventW (0xcafe4242,0x0001,0x0000,0x000003e8,(nil),0x0005,0x00000055,0x157f00,0x7cf18eb0): stub err:eventlog:ReportEventW L"mw4mercs.exe" err:eventlog:ReportEventW L"50.7.1.2105" err:eventlog:ReportEventW L"unknown" err:eventlog:ReportEventW L"0.0.0.0" err:eventlog:ReportEventW L"00000000" fixme:advapi:DeregisterEventSource (0xcafe4242) stub fixme:wininet:InternetGetConnectedState always returning LAN connection. (game error) EXCEPTION : Attempt to read from address 0x00000051 at 0x00000051 Address : 0x00000051 Call Stack ========== 0x5E00364A BLADE! (+0x264A) Processor Registers EAX=0x00E70230 EBX=0x7CE02A14 ECX=0x00000002 EDX=0x00A57830 Flags=0x00010202 =================== ESI=0x00A57830 EDI=0x00E70230 EBP=0x0033C730 ESP=0x0033C704 EIP=0x00000051 EIP (0x00000051) ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ESP (0x0033C704) 7CDD4E10 00E70230 00000009 00D600F8 00000009 0049A1A0 00D6599C 5E02B706 00000000 00D65998 0049A1A0 00E70294 5E00364A 00A57834 00E70230 00D6599C 5E00FE50 00D65998 00E70230 009FFF40 00F8F8F8 0033C780 0045F9B0 0043D1CB EDI (0x00E70230) 48 5A 03 5E 00 00 00 00 00 00 00 00 30 78 A5 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 02 00 00 00 00 00 00 00 ESI (0x00A57830) C0 18 E0 7C A0 19 E0 7C 60 1A E0 7C 00 1B E0 7C 02 00 00 00 D8 90 BD 00 F8 3F A5 00 00 76 A5 00 40 FF 9F 00 00 00 00 00 00 00 00 00 30 02 E7 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 EAX (0x00E70230) 48 5A 03 5E 00 00 00 00 00 00 00 00 30 78 A5 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 EBX (0x7CE02A14) 50 E8 04 00 00 00 00 00 00 00 00 00 A0 A9 EC B7 B0 8F D6 B7 50 F5 D6 B7 F0 F8 DA B7 20 A9 EC B7 EDX (0x00A57830) C0 18 E0 7C A0 19 E0 7C 60 1A E0 7C 00 1B E0 7C 02 00 00 00 D8 90 BD 00 F8 3F A5 00 00 76 A5 00 Machine details =============== Executable name : C:\Mechwarrior Mercenaries\autoconfig_MERCS.exe Executable time, date : 08:04:20 Tuesday 10/1/2002 Command line : Current directory : C:\Mechwarrior Mercenaries Current time, date : 06:11:21 Thursday 5/3/2007 GameOS build version : Version 1.1 11/2/2000 Software rasterizer : c:\mechwarrior mercenaries\blade.dll (Size 286,786 bytes) User name : spoonie Machine name : spoonie Processor : 2001MHz AMD Unknown MMX 3DNow! SSE Model=8, Type=6, Stepping=1 Cache Information : Unknown L2 r/w/rw speed : 20 cycles 3201MB/s, 9 cycles 7114MB/s, 8 cycles 8004MB/s Main memory r/w/rw speed : 19 cycles 3370MB/s, 67 cycles 955MB/s, 69 cycles 928MB/s Video memory r/w/rw speed : 17 cycles 3766MB/s, 11 cycles 5821MB/s, 8 cycles 8004MB/s Operating system : Windows 2000 (5.0.2195) RTM Service Pack 4 DirectX version : 9.04.00.0904 Time since booted : 0h 0m 1s Time in game logic : 0h 0m 0.00s (on frame 0) Time app running : 0h 0m 0.00s Physical memory : 1,060,655,104 bytes (1012 Meg) Available physical memory : 818,569,216 bytes (781 Meg) Swapfile size : 2,147,483,647 bytes (2048 Meg) Swapfile available : 1,328,914,431 bytes (1267 Meg) Virtual memory : 2,147,352,575 bytes (2048 Meg) Available virtual memory : 2,147,287,039 bytes (2048 Meg) Memory load : 22% Desktop video mode : 1024,768 24bpp Mode when crash occured : Windowed 640x480x16 (DirectDraw HAL) In software Networked Machine : No Executable version : 00.00.09.2700 PCI Chipset : Unknown Processes Pri Threads Path ========================================== autoconfig_MERCS.exe : 2 : 1 : C:\Mechwarrior Mercenaries\autoconfig_MERCS.exe DLL Version numbers =================== msvcrt.dll - Version 6.00.8397.0 - Found in C:\Mechwarrior Mercenaries Could not find 'msvcrtd.dll' msvcirt.dll - Version 6.00.8168.0 - Found in C:\Mechwarrior Mercenaries Could not find 'msvcirtd.dll' Could not find 'amstream.dll' quartz.dll - Version 6.5 Could not find 'Ir50_32.dll' dsound.dll - Version 5.3.1.904 Could not find 'dinput.dll' Could not find 'd3dim.dll' ddraw.dll - Version 5.3.1.904 Could not find 'dplayx.dll' Video device 0 ============== Description : DirectDraw HAL Company / Chipset : Vendor 0000 / DirectDraw HAL Driver file : display Driver file data : Cannot find driver file Version : 0.0.0000 Hardware ID : 0000.0000 (Rev 0, Subsys 0x0) Video memory : 67,108,864 bytes (64 Meg) Card texture mem : 67,108,864 bytes (64 Meg) AGP texture memory : 67,108,864 bytes (64 Meg) FourCC modes : Texture formats : 8888 0888 888 1555 4444 565 555 332 8bit FourCC (1TXD) FourCC (3TXD) FourCC (5TXD) Z Buffer formats : (Z=15 (0x0) Stencil=1 (0x0)) 16 bit Z 24 bit Z (Z=24 (0x0) Stencil=4 (0x0)) (Z=24 (0x0) Stencil=8 (0x0)) 32 bit Z 16 bit modes : 1024x768 512x384 640x480 800x600 1152x864 1280x1024 1400x1050 32 bit modes : 1024x768 512x384 640x480 800x600 1152x864 1280x1024 1400x1050 CERTIFIED : Yes DRAWPRIMITIVES2 : Yes DRAWPRIMITIVES2EX : Yes DRAWPRIMTLVERTEX : Yes FLIPINTERVAL : No FLIPNOVSYNC : No NO2DDURING3DSCENE : No NONLOCALVIDMEM : No NOPAGELOCKREQUIRED : Yes CALIBRATE GAMMA : No PRIMARYGAMMA : Yes ZBuffer : 16 24 Render Depth : 16 24 32 Texture Size : 1x1 to 4096x4096 Maximum u,v coords : (for a 256*256 texture) 128.0 Guard Band Clipping: 0,0 to 0,0 AlphaTest NotEqual : Yes Missing Src blend : Missing Dest blend : AGP Texture : No Texture Coords : 8 Blend Stages : 8 Max Textures : 4 Hardware T&L : Yes Vertex Blending : 0 Maximum Lights : 8 Clip Planes : 6 Blend Lightmap : Ok Blend Specularmap : Ok Blend Detail : Ok Linear vid memory : Yes SELECTARG1 : Yes SELECTARG2 : Yes ADD : Yes ADDSIGNED : Yes SUBTRACT : Yes MODULATE : Yes MODULATE2X : Yes MODULATE4X : Yes BLENDCURRENTALPHA : Yes BLENDDIFFUSEALPHA : Yes BLENDTEXTUREALPHA : Yes BUMPENVMAP : No BUMPENVMAPLUMINANCE: No DOTPRODUCT3 : Yes ANISOTROPY : Yes ANTIALIASSORTINDEP : No FOGTABLE : Yes FOGVERTEX : Yes FOGRANGE : Yes WFOG : Yes WBUFFER : No MIPMAPLODBIAS : Yes WBUFFER : No ZBUFFERLESSHSR : No MIPNEAREST : Yes LINEARMIPLINEAR : Yes DONOTSTRIPELEMENTS : No TEXTURE CLAMP : Yes TEXTURE BORDER : Yes TEXTURE MIRROR : Yes ALPHAGOURAUDBLEND : Yes SQUAREONLY : No COLORFLATMONO : No COLORGOURAUDMONO : Yes COLORFLATRGB : Yes COLORGOURAUDRGB : No SPECULARFLATRGB : Yes SPECULARGOURAUDRGB : No

selected in Test Results table below
Operating systemTest dateWine versionInstalls?Runs?Used
Workaround?
RatingSubmitter
ShowMac OS X 10.10 "Yosemite"Jul 14 20151.7.47Yes No Garbagean anonymous user 
ShowDebian GNU/Linux 5.x "Lenny"Feb 02 20101.1.37Yes No GarbageFu Bar 
ShowGentoo LinuxDec 05 20081.1.9Yes Yes SilverGeorg Hennig 
ShowUbuntu 8.10 "Intrepid" amd64 (+ variants like Kubuntu)Nov 24 20081.1.9Yes No Garbagean anonymous user 
ShowUbuntu 9.10 "Karmic" i386 (+ variants like Kubuntu)Sep 26 20091.0.1Yes Yes Bronzean anonymous user 

Known Bugs

Bug # Description Status Resolution Other apps affected
4066 Online Play Doesn't Work (DirectPlay) NEW View
8411 MechWarrior 4: Vengeance fails to start CLOSED DUPLICATE View

Show open bugs

Comments

Comments Disabled

Comments for this application have been disabled because there are no maintainers.
Back