Nintendo 64 emulator. One of the best in terms of compatibility.
This version is nearly five years old, but still provides some of the best gameplay available in any Nintendo 64 emulator.

Application Details:

Version: 1.6
License: Free to use
Votes: Marked as obsolete
Latest Rating: Platinum
Latest Wine Version Tested: 1.6.2

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Test Results

Old test results
The test results you have selected are very old and may not represent the current state of Wine.
Selected Test Results

What works

Installs, the included graphics plugin (Jabo's Direct3D8 1.6) produces windowed output. Nrage input plugin works with keyboard and my joystick (Intel Wireless series Gamepad - a standard USB HID input device). Games appear to play correctly (at least on start). The font fix in 9.47 makes all the settings windows display properly.

What does not

Jabo's DirectInput7 plugin does not work. The program still suffers from the inability to create child windows despite a fix for this being introduced in 9.47. Like in the screenshot, the GUI from the main window and the game window are forced into a single window resulting in artifacts. This occurs when being managed by the window manager, or emulating a desktop regardless of if wine is compiled with or without Xcomposite support though if it relies on AIGLX to support child windos its possible this is a shortcoming of my ATI driver. Trying to use fullscreen no longer crashes the program, it gives an error message saying there was an exception.


What was not tested

Since games are limited to windowed resolution and have artifacts, most games (Mario64, Zelda64, Star Fox64, Mariokart64, etc.) were only played for the intro. and first levels. It is possible wine specific issues arise later in gameplay, though unlikely.

Hardware tested


  • GPU:
  • Driver:

Additional Comments

Performance is very good, equal or better than Mupen64 for the games tested and limited primarily by the GPU. On ATI video cards, there are minor beige artifacts in addition to the child window artifacts. This is probably and issue with the ATI fglrx driver as similar artifacts occur in many native applications, and thus likely not an issue with wine. (Just updated comments for 9.47)

selected in Test Results table below
Operating systemTest dateWine versionInstalls?Runs?Used
ShowLinux Mint 17.1 "Rebecca" x86-64Feb 28 20151.6.2Yes Yes NoPlatinuman anonymous user 
ShowLinux Mint 15 "Olivia"May 28 20131.5.31N/A Yes NoSilverCarlos Rodriguez 
ShowLinux Mint 14 "Nadia"Dec 08 20121.5.18Yes Yes NoSilverCarlos Rodriguez 
ShowLinux Mint 13 "Maya"Oct 20 20121.5.15Yes Yes NoGoldCarlos Rodriguez 
ShowPuppy Linux 5.xAug 25 20121.4.1Yes Yes NoPlatinumMark 

Known Bugs

Bug # Description Status Resolution Other apps affected

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HowTo / Notes

READ IF: You have installed Project64 on your Windows partition.
When you load up Project64 for the first time using Wine, if it's installed in your Windows partition, it won't be able to load ROMs, because it's looking for a different directory. You'll need to point the program to the ROM directory in your Windows partition (generally /media/disk/Program Files/Project 64 v1.6) change "disk" to whatever your primary hard drive is named in your Linux distro.


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