Application Details:
Version: | 1.x |
License: | |
URL: | http://www.activision.com/game... |
Votes: | 0 |
Latest Rating: | Gold |
Latest Wine Version Tested: | 8.11 |
Maintainers: About Maintainership
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What works
After working around a couple of problems, I was able to play through the entire single-player campaign without any major issues.
What does not
Fails to detect OpenGL renderer for AMD Mesa open-source driver due to 'generic' appearing in the name. This prevents the game from launching.
Here is what the game doesn't like:
$ glxinfo | grep OpenGL
OpenGL vendor string: AMD
OpenGL renderer string: AMD Radeon RX 5700 XT (navi10, LLVM 13.0.1, DRM 3.42, 5.15.0-56-generic)
This can be worked around by editing one of the game's dlls.
After fixing the renderer issue, I also observed severe texturing issues on most models and surfaces in the game. This can be worked around with config file edits.
Workarounds
The fixes described by other users in the how-to section worked for me. Specifically, the following two fixes were needed.
Modifying the ref_gl.dll to remove the special case for 'generic' in the OpenGL renderer string resolved the launch issue:
sed -i s/generic/SoFsuxx/ ref_gl.dll
Setting the following values in config.cfg resolved the texturing issues:
set gl_fogverts "0"
set gl_fogmode "0"
set gl_rj "0"
set cpu_memory_using "3"
set gl_gentextures_broken "1"
set gl_scissor_broken "0"
set gl_swapinterval "1"
set gl_s3_s3tc "0"
set gl_ext_anisotropic "0"
set gl_ext_multitexture "1"
set gl_ext_swapinterval "1"
set gl_displayrefresh "0"
Some users have reported needing to set the following ENV var, but the game worked for me without it.
MESA_EXTENSION_MAX_YEAR=2000
What was not tested
Multiplayer
Hardware tested
Graphics:
Additional Comments
I installed the game using using the version 1.07f (final release) installer from GoG. I ran the guided installation through Lutris, and allowed it to also install a community patch with widescreen and FOV fixes.
After installing, do not immediately launch the game. Further config edits are required before the game will work (see renderer and texture fixes above).
On first launch, after setting a new screen resolution, the game menu may become corrupted. Just exit and relaunch the game, then it should be fine. I was able to play at 1920x1080 without any issues.
Some users mentioned issues with the 'radeon' driver and recommended using 'fglrx' instead. However, my card is newer and thus uses the 'amdgpu' driver. See below:
$ inxi -G
Graphics:
Device-1: AMD Navi 10 [Radeon RX 5600 OEM/5600 XT / 5700/5700 XT]
driver: amdgpu v: kernel
Display: x11 server: X.Org v: 1.21.1.3 driver: X: loaded: amdgpu,ati
unloaded: fbdev,modesetting,radeon,vesa gpu: amdgpu resolution: 1920x1080
OpenGL: renderer: AMD Radeon RX 5700 XT (navi10 LLVM 13.0.1 DRM 3.42
5.15.0-56-generic)
v: 4.6 Mesa 22.0.5
I did observe some graphical corruption during the Siberia mission. When turning rapidly in the outdoor areas of the level, the left and right sides of the screen would display blank or cloned imagery. The middle of the screen was fine and it did not impact gameplay. I suspect this bug is related to the widescreen patch.
Operating system | Test date | Wine version | Installs? | Runs? | Used Workaround? | Rating | Submitter | ||
Show | Ubuntu 22.04 "Jammy" (+ variants like Kubuntu) | Jun 30 2023 | 8.11 | Yes | Yes | Yes | Gold | alrito | |
Current | Ubuntu 22.04 "Jammy" (+ variants like Kubuntu) | Dec 30 2022 | 7.22 | Yes | Yes | Yes | Gold | Matt Lanahan | |
Show | Debian GNU/Linux Unstable "Sid" x86_64 | Feb 22 2018 | 3.1 | Yes | Yes | Yes | Gold | Sven Arvidsson | |
Show | Ubuntu 17.10 "Artful" amd64 (+variants like Kubuntu) | Aug 30 2017 | 2.15-staging | Yes | No | No | Garbage | Mehmet | |
Show | Ubuntu 16.04 "Xenial" amd64 (+ variants like Kubuntu) | Apr 02 2017 | 2.4 | Yes | No | No | Garbage | Mehmet |
Bug # | Description | Status | Resolution | Other apps affected |
2015-06-02 Admin note: the following was extracted from user comments made in 2014 and may not apply to current Wine.
It has been reported that the following changes to the config.cfg may fix the texture-related problems:
set gl_fogverts "0"
set gl_fogmode "0"
set gl_rj "0"
set cpu_memory_using "3"
set gl_gentextures_broken "1"
set gl_scissor_broken "0"
set gl_swapinterval "1"
set gl_s3_s3tc "0"
set gl_ext_anisotropic "0"
set gl_ext_multitexture "1"
set gl_ext_swapinterval "1"
set gl_displayrefresh "0"
Other solutions:
* Use the fglx driver instead of the radeon driver
* Select 'QeffectsGL' instead of 'Default OpenGL' in de SoF video
settings menu (QeffectsGL.dll is an opengl32.dll wrapper DLL that's
distributed with the SoFplus 20140531 client mod)
The default OpenGL renderer (ref_gl.dll) may reject any driver that has the string "generic" in GL_RENDERER. This can make the game fail to launch e.g. on Ubuntu, since the kernel version is exposed in GL_RENDERER and contains the "-generic" suffix:
$ glxinfo | grep 'renderer string'
OpenGL renderer string: AMD Radeon (TM) RX 480 Graphics (POLARIS10, DRM 3.27.0, 5.0.0-20-generic, LLVM 8.0.0)
Since ref_gl.dll contains only one occurrence of "generic", it is easy to patch the file for example by using sed to replace the word with another equal-length word that does not conflict with your GL_RENDERER:
sed -i s/generic/SoFsuxx/ ref_gl.dll
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