The installer and the game itself.
What does not
The game has problems with textures - for example, on gamestart most of walls are white. After reloading graphics ('Apply changes' in graphic options) the walls get fixed, but whole menu and enemies get funny textures, and instead of mouse cursor there is white rectangle.
What was not tested
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Show||Debian GNU/Linux Unstable "Sid" x86_64||Feb 22 2018||3.1||Yes||Yes||Yes||Gold||Sven Arvidsson|
|Show||Ubuntu 17.10 "Artful" amd64 (+variants like Kubuntu)||Aug 30 2017||2.15-staging||Yes||No||No||Garbage||Mehmet|
|Show||Ubuntu 16.04 "Xenial" amd64 (+ variants like Kubuntu)||Apr 02 2017||2.4||Yes||No||Garbage||Mehmet|
|Show||Arch Linux x86_64||Sep 15 2014||1.7.26||Yes||Yes||Gold||an anonymous user|
|Show||Mac OS X 10.7 "Lion"||Aug 17 2012||1.5.10||Yes||Yes||Platinum||an anonymous user|
2015-06-02 Admin note: the following was extracted from user comments made in 2014 and may not apply to current Wine.
It has been reported that the following changes to the config.cfg may fix the texture-related problems:
set gl_fogverts "0"
set gl_fogmode "0"
set gl_rj "0"
set cpu_memory_using "3"
set gl_gentextures_broken "1"
set gl_scissor_broken "0"
set gl_swapinterval "1"
set gl_s3_s3tc "0"
set gl_ext_anisotropic "0"
set gl_ext_multitexture "1"
set gl_ext_swapinterval "1"
set gl_displayrefresh "0"
* Use the fglx driver instead of the radeon driver
* Select 'QeffectsGL' instead of 'Default OpenGL' in de SoF video settings menu (QeffectsGL.dll is an opengl32.dll wrapper DLL that's distributed with the SoFplus 20140531 client mod)
The default OpenGL renderer (ref_gl.dll) may reject any driver that has the string "generic" in GL_RENDERER. This can make the game fail to launch e.g. on Ubuntu, since the kernel version is exposed in GL_RENDERER and contains the "-generic" suffix:
$ glxinfo | grep 'renderer string'
OpenGL renderer string: AMD Radeon (TM) RX 480 Graphics (POLARIS10, DRM 3.27.0, 5.0.0-20-generic, LLVM 8.0.0)
Since ref_gl.dll contains only one occurrence of "generic", it is easy to patch the file for example by using sed to replace the word with another equal-length word that does not conflict with your GL_RENDERER:
sed -i s/generic/SoFsuxx/ ref_gl.dll