Application Details:
Version: | 1.x |
License: | Retail |
URL: | |
Votes: | 8 |
Latest Rating: | Bronze |
Latest Wine Version Tested: | 5.7 |
Maintainers: About Maintainership
What works
Note the demo of Richard Burns Rally was tested!
The game is installable and playable.
Graphics card: Sapphire ATI X1950XTX PCIe 512 MB
FGLRX driver version: 8.37.6
What does not
Going back to the menu crashes the game.
Last lines of output:
fixme:d3d:get_src_and_opr Unhandled texture arg WINED3DTA_SPECULAR
fixme:dsound:IDirectSoundBufferImpl_Restore (0x3635dc8):stub
fixme:dsound:IDirectSoundBufferImpl_Restore (0x3646a78):stub
fixme:d3d:IWineD3DDeviceImpl_EvictManagedResources (0x12ebe0) : stub
fixme:d3d:IWineD3DDeviceImpl_EvictManagedResources (0x12ebe0) : stub
ALSA lib conf.c:3949:(snd_config_expand) Unknown parameters 0
ALSA lib control.c:909:(snd_ctl_open_noupdate) Invalid CTL default:0
err:quartz:GetClassMediaFile Media class not found
err:quartz:GraphBuilder_AddSourceFilter Load (80004005)
The game didn't start after install without some tweaking. I hade to change the Graphics Quality settings to low (from the Video Settings application belonging to the game). Otherwise the computer would freeze totally with a repeating sound, even in window mode. Also I changed some elements in the user.reg file in directory .wine/ (in the user folder).
These elements where changed to:
[Software\\Wine\\Direct3D] 1193139113
"OffscreenRenderingMode"="backbuffer"
"PixelShaderMode"="enabled"
"UseGLSL"="disabled"
"VertexShaderMode"="hardware"
"VideoMemorySize"="256"
I've a feeling that the value of VideoMemorySize was the important thing here. I copied the code above from a thread on this site. Though the value of UseGLSL was enable, I changed it to disable because of very bad performance.
Workarounds
What was not tested
N/A
Hardware tested
Graphics:
Additional Comments
Operating system | Test date | Wine version | Installs? | Runs? | Used Workaround? | Rating | Submitter | ||
Show | Ubuntu 20.04 "Focal" (+ variants like Kubuntu) | May 16 2020 | 5.7 | Yes | Yes | No | Bronze | Kari Saaranen | |
Show | Ubuntu 18.04 "Bionic" amd64 (+variants like Kubuntu) | Nov 05 2018 | 3.19-staging | Yes | Yes | No | Silver | User | |
Show | Slackware 14.1 32 bit version | Sep 09 2017 | 2.16 | Yes | Yes | No | Bronze | Tomas Hornacek | |
Show | Ubuntu 14.04 "Trusty" amd64 (+ variants like Kubuntu) | Apr 20 2015 | 1.7.41 | Yes | Yes | Bronze | Kari Saaranen | ||
Show | Ubuntu 14.04 "Trusty" amd64 (+ variants like Kubuntu) | Apr 04 2015 | 1.7.40 | Yes | Yes | Bronze | Kari Saaranen |
If you are having trouble with trees, buildings and other things disappearing after a period of time, try disable GLSL (for wine-0.9.58 onwards).
More information is found at the bug-report and at the wine wiki.