installation, initial gameplay
What does not
blocking blug in the second mission (dagon order town):
game should probably transition to some sort of cinematic, but instead
the movement input is ignored and the visual slowly moves around through the town,
going through obstacles, and finally stopping in an alley, where nothing more happens,
and no movement input is accepted.
This happens after meeting the guy that wants to speak with the mining facilities' manager.
What was not tested
anything after the blocking bug.
using nvidia driver, linux-2.6.26 on x86
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Show||Ubuntu 12.04 "Precise" amd64 (+ variants like Kubuntu)||Jul 24 2012||1.4||Yes||Yes||Bronze||Chauncellor|
|Show||Gentoo Linux x86_64||Jul 11 2009||1.1.25||Yes||Yes||Silver||Predatory QQmber|
|Show||Ubuntu 8.04 "Hardy" i386 (+ variants like Kubuntu)||May 02 2009||1.1.20||Yes||Yes||Bronze||Marco TÃºlio|
|Show||Ubuntu 8.04 "Hardy" i386 (+ variants like Kubuntu)||Apr 17 2009||1.1.19||Yes||Yes||Gold||Marco TÃºlio|
|Current||Slackware 12.1||Aug 24 2008||1.1.2||Yes||Yes||Bronze||Claudio|
|Bug #||Description||Status||Resolution||Other apps affected|
|12446||Call of Cthulhu: overall low performance compared to Vista||CLOSED||ABANDONED||View|
|15208||Call of Cthulhu: Sky glitch||CLOSED||ABANDONED||View|
|17202||Segmentation fault in Call of Cthulhu||CLOSED||FIXED||View|
|18325||Timed events bug in Call of Cthulhu||CLOSED||ABANDONED||View|
|18327||Minor voice glitches in Call of Cthulhu DCOTE||CLOSED||ABANDONED||View|
|18618||Call of Cthulhu: Slow preformance in main menu and inventory||CLOSED||INVALID||View|
|31656||Call of Cthulhu: DCoTE doesn't run||CLOSED||FIXED||View|
if you experience slowdown in moving speed of your character, try to disable VSync in your X drivers
if your picture is choppy some times, try to toggle it on.
(way to do so is different for all drivers)