Playing the game from start to finish.
The inter-game movies work great.
Audio is good.
What does not
3dfx mode produces semi-transparent doors and artwork lines from the background often come to foreground.
What was not tested
Direct3D or software mode
I needed to use a no CD crack for the main exe.
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Current||Gentoo Linux x86_64||Apr 12 2017||2.4||Yes||Yes||Silver||Peter|
|Show||Ubuntu 15.10 "Wily" amd64 (+ variants like Kubuntu)||Jan 18 2016||1.9.1||Yes||Yes||Silver||Peter|
|Show||Ubuntu 15.04 "Vivid" amd64 (+ variants like Kubuntu)||Aug 17 2015||1.7.49||Yes||Yes||Garbage||Peter|
|Show||Ubuntu 14.04 "Trusty" amd64 (+ variants like Kubuntu)||May 29 2014||1.7.19||Yes||No||Garbage||Peter|
|Show||Ubuntu 10.04 "Lucid" i386 (+ variants like Kubuntu)||Jul 28 2010||1.2-rc7||Yes||No||Garbage||lahtis|
Currently, as of wine 2.4, the game cannot run using Software mode or Direct3D. It will crash shortly after starting the game.
What does work is 3dfx mode. You will need to install a 3dfx/glide wrapper in your wine installation for this to work
This isn't a mouse game! It looks like there should be a moving cursor in this game, however there is not. So don't think wine's input isn't working.
Use aswd for movement and the number keys for inventory/weapons. The spacebar activates whatever you're currently holding and the tilda key puts away whatever you're holding. Sometimes enter is used to active items, other times spacebar.
If you move you game folder from one machine to the next, for whatever reason, moving the Saves folder isn't enough. You need to do a fresh install of the game, move the Saves folder into the new installation and then copy the file in /Bin/stgo.pgo from the old location into the new location. It contains references to the save files for some reason and the game won't recognize your old save games without this one file.