|Latest Wine Version Tested:||4.12.1|
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The installer works, the game intro, menus and of course in game action works very well. Tested under 1152 X 864 resolution under a wine desktop with settings put to low(try to high if your GPU allows it, i will use it*, but i recommend the low setting 800 X 600 full screen). Both single and multi player works , have fun playing the game.
What does not
Not the case here.
What was not tested
Not the case here.
* As i said i will try to set the game to higher settings using the same wine desktop 1152 X 864. My system spec`s are: Intel Core 2 Duo @ 2GHz with 2Gb of RAM ; Nvidia GeForce 9400 GT with 1024 Mb of memory using 190.42 nvidia driver.
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Show||Arch Linux x86_64||Aug 12 2019||4.12.1||Yes||Yes||No||Platinum||John Dildy|
|Show||Fedora 27 Beta x86_64||Nov 28 2017||2.20||Yes||Yes||No||Platinum||Alan Cai|
|Show||Debian GNU/Linux 7.x "Wheezy"||Apr 08 2012||1.5.1||Yes||Yes||Platinum||Prot|
|Show||Gentoo Linux x86_64||Nov 15 2011||1.3.32||Yes||Yes||Platinum||an anonymous user|
|Show||Ubuntu 11.04 "Natty" amd64 (+ variants like Kubuntu)||Jul 10 2011||1.3.24||Yes||Yes||Platinum||Inukaze|
I copied whole CD to HD, edit /autorun/autorun.cfg and changed EReg=1 and IEVersion=4.0 to EReg=0 and IEVersion=Â and then start setup.exe, with that installation goes smooth:).
Â Starting: CD must be in drive and then started his AutoRun.exe. (or you can use nocd patcher, but avoid running NfsHP2.exe directly !)
Â Game menu: Cars, menu tree in Hot Pursuit, Championship, etc. not shown:(
Â Playing: Very smooth, with some graphics problems (no tires), Special Efects and World Detail work with any settings, but Car Detail must be on low (with any other whole car not shown in the game)
Â Sound: Perfect with OSS or Alsa, but with emulation (if your card doesnt has hardware mixer, because alsa dmix really sucks)
Â Some messages from console, when in menu:
Â fixme:d3d_texture:IWineD3DBaseTextureImpl_ApplyStateChanges >>>>>>>>>>>>>>>>> GL_INVALID_VALUE (0x501) from glTexParameteri GL_TEXTURE_MAX_ANISOTROPY_EXT ... @ basetexture.c / 463
Â and when actually start some race and play it, constantly give this:
fixme:d3d:get_src_and_opr Unhandled texture argWINED3DTA_SPECULAR
Howto from test results by smoko