Everything as long as it does not halt
What does not
After some time the game will simply halt. Killing wine won't help as the graphics will stay over the desktop and so far the only solution seems to be killing the X server as well.
What was not tested
There is a strange slowness with the cursor and unit movement. The units go normally from A to B, but when double clicking instead of showing the unit at the final postion you get to hear the whole sound effect and wait about the same time the unit would have been animated till that point. Also the cursor is somehow slower and it has an annoying latency meaning it will react to your movement, but initially you won't see it and you will probably move it a little furter making it show up at a different location as expected. Another strange feature that shows up in Panzer General 2 as well - the normal cursor, whatever shape and color it is on the desktop will move a little after the game starts (in the first screen). At one point in time it will change from the desktop pointer to the game pointer. The desktop image will remain there overlaid the whole game.
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Current||Ubuntu 8.10 "Intrepid" i386 (+ variants like Kubuntu)||Dec 24 2008||1.1.10||Yes||Yes||Bronze||Politia|
|Show||Ubuntu 8.04 "Hardy" i386 (+ variants like Kubuntu)||Dec 21 2008||1.1.10||Yes||Yes||Gold||Jedi|
|Show||Ubuntu 8.04 "Hardy" i386 (+ variants like Kubuntu)||Sep 23 2008||1.1.5||Yes||Yes||Garbage||an anonymous user|
|Show||Ubuntu 7.10 "Gutsy" i386 (+ variants like Kubuntu)||Dec 29 2007||0.9.52.||N/A||Yes||Bronze||an anonymous user|
|Show||Ubuntu 7.04 "Feisty" i386 (+ variants like Kubuntu)||May 13 2007||0.9.37.||Yes||No||Garbage||an anonymous user|