Pretty much everything I have tested so far. I have not tested scripts, and the material editor still has some kinks with respect to the file system.
More to come later.
What does not
The material editor cannot, as yet, open directories in the file system. This is needed in order to use the maps facility.
What was not tested
Scripting was not tested.
While it is possible to place skins on models, at the moment I have only succeeded in doing this with solid colors.
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Show||Ubuntu 11.10 "Oneiric" i386 (+ variants like Kubuntu)||Dec 18 2011||1.3.35||Yes||No||Garbage||an anonymous user|
|Show||Ubuntu 10.04 "Lucid" i386 (+ variants like Kubuntu)||Sep 30 2010||1.3.3||Yes||Yes||Bronze||John Winterton|
|Current||Ubuntu 10.04 "Lucid" i386 (+ variants like Kubuntu)||Aug 02 2010||1.2||Yes||Yes||Bronze||John Winterton|
|Show||Ubuntu 10.04 "Lucid" i386 (+ variants like Kubuntu)||Jul 16 2010||1.2-rc7||Yes||Yes||Garbage||John Winterton|
|Show||Fedora 10 x86_64||May 09 2009||1.1.18||No||Not installable||Garbage||Gilboa Davara|