Playing the game. (Single and multiplayer tested)
What does not
You need to move around the mouse for the menu to "drop down" while this is not done the drop down sound repeats.
When playing the tutorial the voice that tells you what to do shutters. The funny thing is that the main characters taunts and monster sound plays as normal.
I get a lot "err:dsound:DSOUND_MixInBuffer length not a multiple of block size, len = 643, block size = 4" errors.
What was not tested
Beating the last boss.
This has been broken for some time... Now it works again in .37
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Show||Fedora 13||Oct 31 2010||1.3.1||Yes||Yes||Silver||Cheeseness|
|Show||Ubuntu 8.04 "Hardy" i386 (+ variants like Kubuntu)||Mar 31 2010||1.1.41||Yes||Yes||Gold||Fraggy Fragmore|
|Current||Gentoo Linux x86_64||May 29 2007||0.9.37.||Yes||Yes||Gold||Sebastian|
|Show||Debian GNU/Linux 4.x "Etch"||Nov 24 2006||0.9.20.||N/A||Yes||Gold||an anonymous user|
|Bug #||Description||Status||Resolution||Other apps affected|
|27814||Die by the Sword: menus don't drawn unless mouse is moving||CLOSED||FIXED||View|
|27819||Die by the Sword: strange audio distortions||UNCONFIRMED||View|
|34635||When quitting Die by the Sword a DirectInput failure message shows up||UNCONFIRMED||View|
|38553||Die by the Sword: menus don't drawn unless mouse is moving (Mac OS X only)||UNCONFIRMED||View|