Installation, although the Station Launchpad acts very strange. Also, if you can log in (which worked a few weeks ago, but broke in a recent update), character selection and character creation work perfectly. Also, once logged in with a specific character, you can move around and interact with the world fine.
What does not
Logging in was broken in a recent patch to the launcher. You'll see the loading screen attempting to patch the launcher, but it will fail with an execution error before the launcher window actually shows up. Once in as a character, the graphics don't exist, even on minimum detail (at least, they didn't back when I could log in). I got a bunch of blue fog, with names floating in the middle of the air.
What was not tested
Crafting and a few other things like that. While I was logged in, I did try to kill a few things, but the game is quite boring without graphics of some kind.
I held off on posting this because I wanted to make sure that it wasn't just me being dumb, but I've tried everything I could think of. The launcher just refuses to run, as of late. And naturally, since I can't launch the game, I can't test to see if the graphics can be fixed. Maintainer's note: Try regression testing if bug 16165 broke the patcher, like it did for Warhammer, submit it as a new bug link below or if it's different, create another bug and don't forget to vote for your favorite bugs!
|Debian GNU/Linux 6.x "Squeeze"
|Jun 15 2010
|Nov 06 2009
|an anonymous user
|Jan 26 2009
|an anonymous user
|Ubuntu 8.10 "Intrepid" amd64 (+ variants like Kubuntu)
|Dec 24 2008
|Sabayon Linux 3.5
|Nov 24 2008
Mouse Cursor Hacks
Mouse cursor should work fine now, so skip this section.
If for some reason you can't see your mouse cursor and you are familiar with git, you can get many of the latest wine hacks and fixes that are reported to work, including cursor hacks:
git fetch repo.or.cz/wine/hacks.git master:hacks
git checkout hacks
The following hack should no longer be necessary. It is included for posterity. If nothing else works, this will prevent wine from hiding the standard X cursor so you will at least have some kind of cursor to see where your mouse is. It won't be all fancy and it won't morph during mouse-overs but at least you will be able to see it!
File to change: wine-source/dlls/winex11.drv/mouse.c
void X11DRV_SetCursor( CURSORICONINFO *lpCursor )
if (!lpCursor) return; /* quick hack, until .ani cursors are supported */
Run "make" from within the wine-source/dlls/winex11.drv/ and it will build a new winex11.drv.so which you can copy to where you installed wine (usually /usr/lib/wine or /usr/local/lib/wine)
Wine >= 0.9.61 automatically runs wineprefixcreate so just omit this step. Otherwise, open a terminal as a user, preferably not sudo or root account as this would give wine unnecessary priviliges on your system. (If you accidentally ran "sudo wineprefixcreate" you may have to restore your user permissions to the hidden .wine folder: chown user:user -R .wine)
install wine_gecko component by browsing to a web site:
$ wine iexplore http://winehq.org # any web site will do. click yes to install wine_gecko
Game crashes: Wine's built-in d3dx9_36.dll does not yet include code for D3DXCompileShader and D3DXGetShaderConstantTable so copy d3dx9_36.dll from dllfiles.com or from the game DVD into the game folder and wine will use that instead.
Now you can run the patcher. Prepare for a long download and patch session:
$ wine explorer /desktop=foo,1024x768 wine Vanguard
Perforamnce tweaks: Use regedit and add these keys under HKCU//Software//Wine//Direct3D:
For more information, check the appdb for other Sony games, such as EverQuest II http://appdb.winehq.org/objectManager.php?sClass=version&iId=358
Be sure to check http://www.station.sony.com/support/ for KNOWN ISSUES that affect Windowsâ„¢ (and possibly Linuxâ„¢)