Application Details:
Version: | 1.0 |
License: | |
URL: | http://www.microsoft.com/games... |
Votes: | 0 |
Latest Rating: | Silver |
Latest Wine Version Tested: | 6.9-staging |
Maintainers: About Maintainership
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What works
What does not
Workarounds
What was not tested
Hardware tested
Graphics:
Additional Comments
Howto: - create an empty wine prefix - use winetricks to install a few things: "winetricks vcrun2005 directx9 directplay quartz" - install MW4 Vengeance - patch it with the official patch (it's an self-extracting zip archive, after unpacking go into the folder, you unpacked it to and run the executable from there) - get a nocd crack from somewhere - create a file "options.ini" inside the game folder containing [graphics options] VideoDriverIndex=0 DetailTexture=true MultiTexture=true LightMaps=true Culturals=true Footsteps=true MissionMusic=true NoBlend=false AntiAlias=false VertexLighting=true SimpleLighting=false MipBias=0 ShadowMode=1 fontsmall=2 fontmedium=2 fontlarge=2 fontlarge2=2 fontlarge3=2 screenwidth=1280 screenheight=1024 bitdepth=32 FancyWater=true MovieTextures=true MaxLights=8 Compositing=3 EffectLOD=0.000000 LOD=-25000.000000 LoadRadius=4 HideSky=false [sound options] LowEndSound=false Radius=1.000000 hardwaremixing=false [special commands] KillGame=false AutoTorsoCenter=2 HudDamageMode=false HudTargetDamageMode=false [server] AllowDecalTransfer=0 [joystick] BiThrottleCenter=0.300000 BiThrottleLow=0.250000 BiThrottleHigh=0.060000 OneThrottleCenter=0.300000 OneThrottleHigh=0.060000 OneWayThrottle=false [msr spectator] testMSR=helloMSRSpectator allowHudNameDisplay=1 allowHudChatDisplay=1 overShoulderHeroOffset_x=4.500000 overShoulderHeroOffset_y=1.000000 overShoulderHeroOffset_z=-10.000000 overShoulderEnemyOffset_x=25.000000 overShoulderEnemyOffset_y=-5.000000 overShoulderEnemyOffset_z=5.000000 sideShotDelta_X=0.700000 sideShotDelta_Y=5.000000 sideShotHead_Y=10.000000 FrtShot_HeadY=6.000000 FrtShot_CamY=3.000000 FrtShot_Dist=15.000000 FixedTrack_X=1.000000 FixedTrack_Y=15.000000 FixedTrack_Z=25.000000 DeathSeq_X=0.000000 DeathSeq_Y=4.000000 DeathSeq_Z=-50.000000 DeathAnimDelay=1.300000 DeathAnimDur=2.700000 [network options] ConnectionType=lan ConnectionSpeed=10000 PacketSize=472 DefaultConnection=My Connection PlayerIcon=Content\Textures\stockdecals\decal_00.tga TeamIcon=Content\Textures\stockdecals\decal_00.tga - if you need fullscreen, unpack wine-1.3.2.tar.bz2, go into that directory and run "pach -p1 -i /path/to/wine-1.3.2_mw4.patch", the file wine-1.3.2_mw4.patch containing diff -urN wine-1.3.2/dlls/ddraw/ddraw.c wine-1.3.2_mw4/dlls/ddraw/ddraw.c --- wine-1.3.2/dlls/ddraw/ddraw.c 2010-09-03 19:39:05.000000000 +0200 +++ wine-1.3.2_mw4/dlls/ddraw/ddraw.c 2010-09-07 17:45:05.851730011 +0200 @@ -4502,7 +4502,9 @@ { FIXME("Only one Direct3D device per DirectDraw object supported.\n"); LeaveCriticalSection(&ddraw_cs); - return DDERR_INVALIDPARAMS; + *device = (IDirect3DDevice7 *)object; + return D3D_OK; +// return DDERR_INVALIDPARAMS; } object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object)); - now "./configure && make" to build patched wine. - get native windows amstream.dll from somewhere, place it in the game folder - run the game "WINEDLLOVERRIDES="amstream=n" /path/to/wine-1.3.2/wine MW4.exe -noautoconfig /gosnodialogs"
Operating system | Test date | Wine version | Installs? | Runs? | Used Workaround? | Rating | Submitter | ||
Show | Parabola GNU/Linux | Jul 30 2021 | 6.9-staging | Yes | Yes | No | Silver | Lee Strobel | |
Show | Ubuntu 14.04 "Trusty" amd64 (+ variants like Kubuntu) | Feb 12 2015 | 1.7.34 | Yes | Yes | No | Silver | Jeff D. Hanson | |
Current | Gentoo Linux | Sep 07 2010 | 1.3.2 | Yes | Yes | No | Gold | Georg Hennig | |
Show | Ubuntu 9.10 "Karmic" i386 (+ variants like Kubuntu) | Jan 22 2010 | 1.1.36 | Yes | No | No | Garbage | an anonymous user | |
Show | Gentoo Linux | Feb 27 2008 | 0.9.56. | Yes | Yes | No | Bronze | Georg Hennig |
2015-02-22 Admin note: the following was extracted from a user comment made in 2008 and may not be relevant to current Wine.
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