The Typing of the Dead

"The Typing of the Dead" is unique typing rail-shooter. Mouse is replaced with keyboard . Released in 1999. Based on "House of the Dead 2".

Type or die!

Application Details:

Version: All Versions
License: Retail
Votes: 0
Latest Rating: Platinum
Latest Wine Version Tested: 8.0.2

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Test Results

Old test results
The test results for this version are very old, and as such they may not represent the current state of Wine. Please consider submitting a new test report.
Selected Test Results

What works

Everything works as it should. No graphical issues of any kind, game play is smooth.

What does not


What was not tested

Chapter 6 was not tested. 

Hardware tested


  • GPU: Intel
  • Driver: open source

Additional Comments

selected in Test Results table below
Operating systemTest dateWine versionInstalls?Runs?Used
CurrentDebian GNU/Linux 12.x "Bookworm" x86_64Oct 30 20238.0.2Yes Yes NoPlatinumJack Kaidan 
ShowArch Linux x86_64Oct 31 20183.19Yes Yes NoPlatinumTobias Backer Dirks 
ShowLinux Mint 17.3 "Rosa" x86_64Feb 06 20161.6.2N/A Yes NoBronzeIok One 
ShowUbuntu 13.04 "Raring" i386 (+ variants like Kubuntu)Aug 26 20131.6Yes Yes NoSilveran anonymous user 
ShowArch Linux x86_64Jun 25 20121.5.7Yes Yes NoBronzean anonymous user 

Known Bugs

Bug # Description Status Resolution Other apps affected
32785 Typing of the Dead freezes when being moved to another workspace in xmonad UNCONFIRMED View

Show all bugs

HowTo / Notes



PART 1: Getting the game to work(but no sound):

  • You need 'unace' program to unpack game files. On Debian you can install it with: sudo apt-get install unace
  • In the directory with game files run:­ unace x ttotd.ace

 You can also unpack sound files with command `wine mythxpak.exe myth.pak`

but at least on my system, having sounds in place causes the game to hang up after pressing a single button. You have to patch wine to get sound to work.

PART 2: Getting sound to work:

As of wine version 1.1.27 it is still necessary to apply a patch to source code and recompile. Big thanks to

Below are instructions specific to Ubuntu, but they should be easily adaptable to any Debian derivative.


If wine version contained in your repositories is outdated, before proceding, you should consider updating your sources (see for more details). Do it with the following:

  1. Add the repo (replace `[YOUVERSION]` with `hardy` or `intrepid` or `jaunty`): sudo wget[YOURVERSION].list -O /etc/apt/sources.list.d/winehq.list
  2. Add repo's gpg key: wget -q -O- | sudo apt-key add -
  3. Resynchronize index files: sudo apt-get update
    • Download patch from xv wget -O ~/wine_sound_patch.patch
    • Build library dependencies on your system: sudo apt-get build-dep wine
    • Create directory for containing wine files: mkdir ~/wine-source; cd ~/wine-source
    • Download wine source code: apt-get source wine
    • Copy patch into the directory with source code: cp ~/wine_sound_patch.patch ~/wine_source/wine-*~winehq0~ubuntu~*
    • Go to directory with source code: cd ~/wine-source/wine-*
    • Apply patch: patch -p0 < wine_sound_patch.patch
    • Compile and build .deb: dpkg-buildpackage -rfakeroot -uc -b
    • Install fresh wine .deb: cd ..; sudo dpkg -i wine_*.deb 
    • In "The Typing Of The Dead" installation directory unpack sound files: wine mythxpak.exe myth.pak
    • Congratulations & Happy Typing


    • Start game redirecting its output to null device (makes the game run waaay faster): wine Tod_e.exe > /dev/null 2>&1



    If the game hangs after pressing a single button and you have `sounds` directory then you can:

    • apply patch and get sound to work (described in section INSTALLATION->Part 2)
    • or delete `sounds` directory
    • or rename `sounds` directory
    • or disable `ALSA-driver` in Sound submenu in winecfg.



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