General gameplay, including online multiplayer, AND the campaign level, although you can only play one level (silent cartographer) because it's the trial version.
There were some errors when I was using an older version of WINE, including messups with health packs and overshields, but these work with 0.9.30 now!
What does not
With default wine settings, there's no sound. Running winecfg and changing the audio> directsound>hardware acceleration option to Emulation fixes this.
Even so, the sound occasionally messes up, and makes a static sound. This is 'fixed' by switching to another workspace (control-alt-arrow key left or right), waiting a second, and switching back, or (on campaign mode only) pressing escape. Also if you minimize the halo window it fixes it.
The audio is also jerky-sounding sometimes, like when a warthog vehicle is speeding up. I believe that since it is running emulation, it slows the game down quite a bit.
Shadows don't work perfectly, with weird colors coming up sometimes. It is best to turn shadow settings off in the game.
Shooting sometimes makes a sound, and sometimes doesn't.
On the top left corner there is a box which displays various elements of the game, and shouldn't be there, but it is not a problem.
What was not tested
The ENTIRE level. I tested the beginning, and it seemed to work. The game may crash halfway.
All of the features of the game. I played around for a few hours with multiplayer and campaign, and the weapons I tried worked fine.
This is playable, although sound may get annoying and it may crash at some points of high-level gameplay due to the audio. You can play without audio and this won't happen by running the game with "wine --nosound". However, this isn't so good, as the game depends a lot on sound effects.
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Show||Ubuntu 13.04 "Raring" i386 (+ variants like Kubuntu)||Jul 20 2013||1.6-rc5||Yes||Yes||Platinum||an anonymous user|
|Show||Ubuntu 9.04 "Jaunty" i386 (+ variants like Kubuntu)||Aug 12 2009||1.1.27||Yes||Yes||Platinum||an anonymous user|
|Show||Ubuntu 8.04 "Hardy" amd64 (+ variants like Kubuntu)||Sep 13 2008||1.1.4||Yes||Yes||Platinum||an anonymous user|
|Show||Ubuntu 8.04 "Hardy" amd64 (+ variants like Kubuntu)||Aug 09 2008||1.1.2||Yes||Yes||Silver||Ryan|
|Show||Ubuntu 8.04 "Hardy" i386 (+ variants like Kubuntu)||Jun 23 2008||1.0.0||Yes||Yes||Platinum||an anonymous user|
mount -oloop Halo.iso /cdrom
~/.wine/drive_c/Program\ Files/Microsoft\ Games/Halo/haloupdate.exe
cd .wine/drive_c/Program\ Files/Microsoft\ Games/Halo ./halo.exe
Installing 'halotrialsetup.exe' into a clean wineprefix should work fine with wine-1.3.37.
To run the game, the working directory must be the Halo Trial directory, e.g.
cd ~/.wine/drive_c/Program\ Files/Microsoft\ Games/Halo\ Trial/ wine halo.exe
Use argument -windowed to play correctly
Example: wine halo.exe -windowed
2015-10-06 Admin note: the following issue has been patched in version 1.0.10 of Halo Custom Edition and Halo Combat Evolved.
2014-11-08 Admin note: the following was extracted from a user comment made on 2013-10-30 and may or may not be relevant to current Wine.
THIS DOES NOT APPLY TO CURRENT VERSION OF HALO CE/PC
Wine is, like Windows, affected by a bug where Halo doesn't render
shaders as well on Nvidia hardware. The most visible symptom is that the
active camouflage is only using transparency instead of the proper way
where it is using a pretty neat shader.
The Windows fix is based on making Halo believe it is running on an ATI card, which is not so complicated within Wine. Loosely based on the Windows fix, enter these into the registry:
As DWORD: "HKCU\Software\Wine\Direct3D\VideoPciDeviceID" = "724b"
As DWORD: "HKCU\Software\Wine\Direct3D\VideoPciVendorID" = "1002"
If your Halo is in a more vast prefix, it is recommended to specify it exclusively for the halo.exe as this fix may have the potential to burn your house down.
This picture will display the basic improvement: i.imgur.com/Rq93SgZ.jpg