Single player mode: standard map, tutorial, campaign. Multiplayer mode: hot seat. Cinematics, sounds (except some WOG sounds, but that might be a WOG related problem as standard game sounds are fine). Map editor.
What does not
What was not tested
Out of the box wine settings.
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Show||Debian GNU/Linux 7.x "Wheezy" x86_64||Aug 22 2012||1.4.1||N/A||Yes||Gold||Sthu|
|Show||Debian GNU/Linux 7.x "Wheezy" x86_64||Jun 12 2012||1.2.3||N/A||No||Garbage||Sthu|
|Current||Fedora 14||Feb 22 2011||1.3.12||Yes||Yes||Platinum||Peter Darvasi|
|Show||Fedora 14||Dec 24 2010||1.3.9||Yes||Yes||Platinum||Peter Darvasi|
|Show||openSUSE 11.1||Nov 29 2010||1.3.8||N/A||No||Garbage||an anonymous user|
To get multiplayer working, you need native directplay dlls. The old howto had a link pointing to outdated directplay dlls which cause problems with wine and generally don't work as expected. However with the latest dplay from DirectX 9.0c multiplayer is (almost - see note for details) flawless.
In the wine wiki is described how to get native direct play dlls.
Personally I would recommend using winetricks directplay which installs dplay dlls and sets overwrite in winecfg, however you may choose do install manually those files in which case you need to:
You can now play Heroes 3 in HD, utilizing the full size of your screen, thanks to Heroes3HD mod. It doesn't change anything gameplay wise.