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Heroes of Might and Magic III

Unofficial mod of the game

Application Details:

Version: In the Wake of Gods: 3.58f
License: Retail
URL:  
Votes: 1
Latest Rating: Gold
Latest Wine Version Tested: 1.4.1

Maintainers: About Maintainership

Test Results

Old test results
The test results you have selected are very old and may not represent the current state of Wine.
Selected Test Results

What works

Multiplayer works.

What does not

Nothing: not found/tested.

Workarounds

What was not tested

Single, map/compaign editors.

Hardware tested

Graphics:

  • GPU:
  • Driver:

Additional Comments

Seems to work as before - in older versions - for w/ newer versions there was a problem running the app.

selected in Test Results table below
Operating systemTest dateWine versionInstalls?Runs?Used
Workaround?
RatingSubmitter
CurrentDebian GNU/Linux 7.x "Wheezy" x86_64Aug 22 20121.4.1N/A Yes NoGoldSthu 
ShowDebian GNU/Linux 7.x "Wheezy" x86_64Jun 12 20121.2.3N/A No NoGarbageSthu 
ShowFedora 14Feb 22 20111.3.12Yes Yes NoPlatinum..... 
ShowFedora 14Dec 24 20101.3.9Yes Yes NoPlatinum..... 
ShowopenSUSE 11.1Nov 29 20101.3.8N/A No NoGarbagean anonymous user 

Known Bugs

Bug # Description Status Resolution Other apps affected

Show all bugs

HowTo / Notes

HOWTO

Multiplayer
To get multiplayer working, you need native directplay dlls. The old howto had a link pointing to outdated directplay dlls which cause problems with wine and generally don't work as expected. However with the latest dplay from DirectX 9.0c multiplayer is (almost - see note for details) flawless.
In the wine wiki is described how to get native direct play dlls.
Personally I would recommend using winetricks directplay which installs dplay dlls and sets overwrite in winecfg, however you may choose do install manually those files in which case you need to:

  1. Place the following dplayx.dll, dpnet.dll, dpnhpast.dll, dpwockx.dll, dplaysvr.exe in your .wine/drive_c/windows/system32
  2. Set those files to overwrite (native, builtin) in winecfg

NOTES: The game always freezes when exiting a multiplayer game.
Sometimes when you host a TCP/IP game, no one is able to connect (any client trying receives an "IP address not found" error.) In this case just rehost and the problem will be gone.

 

NOTE: Heroes3HD and HD+

You can now play Heroes 3 in HD, utilizing the full size of your screen, thanks to Heroes3HD mod. It doesn't change anything gameplay wise.

With recent Wine releases, Wine prefixes are set to Windows 7. Currently, it causes rendering issues when HD or HD+ mod are installed.

Running winecfg and setting the Windows version to Windows XP solves the rendering issues.

Comments

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