Installer works fine, although I had to kill the GPG spawned window when it crashed (did this in Windows as well).
Game fires up without any major prompting, although I did have to drop a DLL pack in as provided in the threads here.
What does not
Game draws all fonts as white squares. Makes it hard to do anything.
What was not tested
Game Play, due to menu being unreadable.
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Show||Debian GNU/Linux 8.x "Jessie" x86_64||May 21 2017||2.8||Yes||Yes||Gold||Centrino|
|Show||Debian GNU/Linux 8.x "Jessie" x86_64||Feb 25 2017||2.0||N/A||Yes||Gold||Centrino|
|Show||Ubuntu 14.04 "Trusty" amd64 (+ variants like Kubuntu)||Jul 21 2016||1.9.14||Yes||Yes||Gold||Centrino|
|Show||Ubuntu 14.04 "Trusty" amd64 (+ variants like Kubuntu)||Jul 18 2016||1.6.2||Yes||Yes||Gold||Centrino|
|Show||Gentoo Linux x86_64||Feb 08 2014||1.6||Yes||Yes||Silver||Igor|
Getting it to work:
The patcher won't display anything. It takes a quite a while, but it's definitely doing something!
This patch is essential, since it disables the (broken) DVD check
Starting with Patch 3251, the patcher might fail. To test it yourself, you will need Mono, gdiplus, dotnet20 and vcrun2005 (use winetricks). Good Luck.
If that doesn't work, try installing the patches in a virtual machine running Windoze or stick with 3220
Use a recent winetricks to install xact
You may also need to set your sample rate to 48000 in winecfg's Audio tab
If you're still running into problems, try starting the game with the /novalidate switch
Also, if SupCom complains about insufficient video memory or crashes very early into the game,
try creating the string HKEY_CURRENT_USER\Software\Wine\Direct3D\VideoMemorySize with a value >64, e.g. 128
- HAARP (main maintainer)
- Wouldn't you like to know