Supreme Commander

Retail release of Supreme Commander

Application Details:

Version: SC 1.x.3xxx
License: Retail
Votes: 61
Latest Rating: Gold
Latest Wine Version Tested: 2.8

Maintainers: About Maintainership

Test Results

Old test results
The test results you have selected are very old and may not represent the current state of Wine.
Selected Test Results

What works

- All gameplay elements and menus

- Multiplayer (using Forged Alliance Forever)

What does not

- Nuke and artillery GFX are often not rendered


What was not tested

- Entirety of campaigns

Hardware tested


  • GPU:
  • Driver:

Additional Comments

The game doesn't like 64-bit wine prefixes - install it in a 32-bit prefix. If you get a black screen at game startup, add the following to $WINEPREFIX/drive_c/users//Local Settings/Application Data/Gas Powered Games/SupremeCommander/Game.prefs inside 'options_overrides section': bloom_render = { default = 0 } If game rendering seems to get stuck on the first frame, set the 'fidelity' setting to medium or lower.

selected in Test Results table below
Operating systemTest dateWine versionInstalls?Runs?Used
ShowDebian GNU/Linux 8.x "Jessie" x86_64May 21 20172.8Yes Yes GoldCentrino 
ShowDebian GNU/Linux 8.x "Jessie" x86_64Feb 25 20172.0N/A Yes GoldCentrino 
ShowUbuntu 14.04 "Trusty" amd64 (+ variants like Kubuntu)Jul 21 20161.9.14Yes Yes GoldCentrino 
ShowUbuntu 14.04 "Trusty" amd64 (+ variants like Kubuntu)Jul 18 20161.6.2Yes Yes GoldCentrino 
CurrentGentoo Linux x86_64Feb 08 20141.6Yes Yes SilverIgor 

Known Bugs

Bug # Description Status Resolution Other apps affected
1631 Sound underruns occur in directsound CLOSED FIXED View
6570 Supreme Commander beta wants vertex shader 2.0 CLOSED FIXED View
7507 Supreme Commander demo draws all text incorrectly CLOSED FIXED View
7542 Supreme Commander demo does not update cursor position CLOSED FIXED View
7544 ReplaceFileW not implemented CLOSED FIXED View
7626 Supreme Commander the playground is totally white CLOSED FIXED View
7632 Supreme Commander demo - "commander" becomes upside down CLOSED FIXED View
7643 Supreme Commander crashes during play CLOSED FIXED View
7720 Supreme commander fails to draw multiple models CLOSED FIXED View
8234 Supreme Commander Install fail - Error : 87 CLOSED FIXED View
8589 SupCom crashes on mission start when resolution increased CLOSED ABANDONED View
8641 Supreme Commander Patch crashes CLOSED FIXED View
8835 Supreme Commander crashes after intro CLOSED FIXED View
9447 Supreme Commander's FMVs do not skip frames CLOSED FIXED View
10391 Supreme Commander terrain is extremely low res CLOSED FIXED View
10453 Graphics bug in Supreme Commander CLOSED FIXED View
10500 Supreme Commander Desync with latest 3269 Patch ( Supposed to fix desync issues ) CLOSED ABANDONED View
11726 Merge Supreme Commander addon with original game CLOSED FIXED View
11885 Supreme Commander is black It doesn't render anything. CLOSED FIXED View
12168 Supreme Commander: Bloom renderer makes screen flicker CLOSED FIXED View
12169 Supreme Commander: Black bar obscuring screen when fidelity >low CLOSED FIXED View
12182 Multiple games need X3DAudio1_1.dll (Supreme Commander) CLOSED FIXED View
12923 GTR2 graphics are seen through or invisible CLOSED FIXED View
13025 Supreme Commander: Incorrect z-buffering (regression) CLOSED DUPLICATE View
13507 GPGNet starts but crashes after Login. CLOSED ABANDONED View
13917 Supreme Commander won't let me select high fidelity CLOSED FIXED View
14500 Supreme Commander: Input field too narrow to enter the CD key CLOSED FIXED View
14958 Supreme Commander: Background grid gets Moiré pattern CLOSED FIXED View
14982 Supreme Commander: Lighting changes on zoom level CLOSED FIXED View
16761 Supreme Commander: No audio at default sample rate/with full audio hardware acceleration CLOSED FIXED View
18749 Certain Applications can't be resized larger than screen resolution CLOSED ABANDONED View
18762 Supreme Commander slows down to 1 frame every 60 sec UNCONFIRMED View
20327 Supreme Commander shows black screen CLOSED FIXED View
20456 Multiple applications have text rendering issues with 'Courier New' font using distro provided Liberation fonts (cut off/partial text display)(FEAR, AoE 3, Supreme Commander, fasmw 1.x) STAGED View
20602 thread/cpu affinity not correct with multi core enabled source engine games CLOSED FIXED View
21064 supreme commander crashes on skirmish or multiplayer CLOSED FIXED View
22051 Supreme Commander patch 1.1.3280 crashes immediately CLOSED DUPLICATE View
27512 GPGNet installer create only folders without files CLOSED ABANDONED View
31581 Supreme Commander (steam version) shows a black screen on start when bloom rendering enabled NEW View
33977 Supreme Commander 1.1.3280 crash on start, likely something to do with graphics. CLOSED ABANDONED View

Show open bugs

HowTo / Notes


Getting it to work:

  • Use Wine 1.0.1 or higher, the more recent the better
  • Install Supreme Commander
  • Patch SupCom to version 3220 or higher

The patcher won't display anything. It takes a quite a while, but it's definitely doing something!
This patch is essential, since it disables the (broken) DVD check

Starting with Patch 3251, the patcher might fail. To test it yourself, you will need Mono, gdiplus, dotnet20 and vcrun2005 (use winetricks). Good Luck.
If that doesn't work, try installing the patches in a virtual machine running Windoze or stick with 3220

  • In order to get sound:

Use a recent winetricks to install xact
You may also need to set your sample rate to 48000 in winecfg's Audio tab

  • You will need d3dx9_36.dll. If it's missing, get it from, extract and put it into windows/system32
  • Create the registry string HKCU/Software/Wine/Direct3D/OffscreenRenderingMode and set it to fbo
  • Make sure your Color Depth is set to 24 bits. Otherwise the game will not render fonts or 3D models correctly
  • cd into Supreme Commander/bin and launch the game with wine SupremeCommander.exe

If you're still running into problems, try starting the game with the /novalidate switch

Also, if SupCom complains about insufficient video memory or crashes very early into the game,
try creating the string HKEY_CURRENT_USER\Software\Wine\Direct3D\VideoMemorySize with a value >64, e.g. 128


  • Movie frames don't get skipped, so sound loses sync with the video. A faster CPU helps a little bit 
  • No network play (requires .net for GPGNET)
  • The game may crash when you try to change the resolution. Do it manually in windows/profiles/*user*/Local Settings/Application Data/Gas Powered Games/Supreme Commander/Game.prefs

- HAARP (main maintainer)

- Wouldn't you like to know


The following comments are owned by whoever posted them. WineHQ is not responsible for what they say.

In-game rendering frozen
by exposight on Sunday February 11th 2018, 14:37
If in-game rendering (for example, when entering the mission) looks like frozen, try to decrease 'fidelity' graphics setting to 'medium' or 'low'. For me, it didn't work on 'high', decreasing solved the issue.
Cursor, audio, black screen
by Dave B on Monday September 4th 2017, 17:02
If you do all of this but still end up with a black screen but a working cursor and audio, disable bloom rendering. In $WINEPREFIX/drive_c/users//Local Settings/Application Data/Gas Powered Games/SupremeCommander/Game.prefs, add the following inside "options_overrides":

bloom_render = {
default = 0
RE: Cursor, audio, black screen
by paulo neto on Friday January 5th 2018, 10:35
Looks like it is my problem. But every time I change the Game.prefs it keeps reseting when I launch the game through steam.
Sound trouble
by Вова Гаврилов on Monday May 15th 2017, 11:25
I get initial crash of every SupComs because due to sound troubles. And I can`t change sample rate on audio tab. I use Arch linux with Pulseaudio (changing default sample rate by settings of Pulseaudio seems ineffective) and editing registry looks like ineffective too. So... disabling sound in game settings won`t work, but it really crashes because of sound troubles:
CD3DDeviceResources::DevResInitResources: Unable to load effect file /effects/cartographic.fx
warning: c:\supreme commander - forged alliance\gamedata\effects.scd\effects\cartographic.fx: unable to compiile effect: c:\supreme commander - forged alliance\gamedata\effects.scd\effects\cartographic.fx reason: unknown error